Caravans

When i build a second outpost and needed food to grow right? On my reserved pool i have foods, but that doesnt mean they or other outposts can have access to it. Instead if you make roads from sources that are making extra foods then have/make caravans to carry them to the outpost or village you wish to send in order to population to grow. I hope this fix this, cuz it seem too primitive and too basic playing this and alitle silly.

4,903 views 4 replies
Reply #1 Top

Food is a global pool, it simply does not accumulate since it's perishable. Caravans allow you to make more, but they're not required to share food between cities.

Reply #2 Top

Quoting kryo, reply 1
Food is a global pool, it simply does not accumulate since it's perishable. Caravans allow you to make more, but they're not required to share food between cities.
End of kryo's quote

That too bad :(

Reply #3 Top

What's the mechanic behind the caravan food bonus?  How much food?  Does it depend on where you send the caravan?  Is this documented somewhere?

Reply #4 Top

No what i mean is, i made another outpost that there is no food bonus and the reason i put it there is that a gold mine nearby. So there another important structure nearby but two clicks away. So i wasnt sure how i will get this outpost big enough to cover that many ground esp without foods. Would make more sense having caravans carrying foods there, but they have to keep doing it to keep the population up. Just like in real life siutations. Foods shouldnt be in the pool, infact nothing should be except golds. Sometime stockpiling resources can go bad or losing 50% of the time that will go spoil.

If you build a settlement that provide resources, that settlement only provide resouces unless can be transported to destination to improve other settlements.