[REL] Terrain and Colors Mod

I recently created a mod to diversify Terrain Types suited to the different factions and tweak colors to match faction icons a bit more. I'll supply the direct code insert in the post below. Mod code originally found in Stardock Games\Elemental\data\English\CoreRaceConfigs.xml

You can get the mod Here, just unzip it into your \My Documents\My Games\Elemental\ folder, if you want just the code it's in the post below.

PS: Sorry I have to use Mediafire, but Stardock Forums doesn't provide an "Attach File" option like many other mod forums.

This mod is fully compatible will not effect anything but the colors and terrains of factions, so it's perfectly safe with patches.


***************
**      Plans      **
***************
Things I plan to do as I figure out how.
Mod Tarth to have Grassy Swamp Land as their default terrain
Mod Yithril to have dead/barren swamp land as their default terrain (if I can)
Mod Yithril's Color to be darker (I want to get a fitting custom icon for it first)


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********** List of Changes **********
*********************************


*********************
** Kingdom of Capitar **
*********************
Changes
Colors now match Logo
Terrain set to Winter

Reasons
Arbitrary but fits the logo

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** Kingdom of Gilden  **
*********************
Changes
Terrain set to Desert

Reasons
Gilden borders the desert, matches color scheme, fits Kingdom Profile.

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** Kingdom of Pariden **
*********************
Changes
Terrain set to Winter


Reasons
Pariden is in the North and it fits the color scheme and general theme of the Kingdom

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** Empire of Kraxis **
******************
Changes
Terrain set to Desert

Reasons
Kraxis is a barren land that borders the desert, it fits the color scheme and general theme


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** Empire of Magnar **
*******************
Changes

Color Scheme changed, now dark red, dried blood color

Reasons
It's fitting, it matches the dragon, matches the race better, shows up better, and is fitting for an adversary of Altar

 

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** Empire of Resoln **
*******************
Changes

Terrain changed to Winter

Reasons
They live in the North in a harsh land where only the fittest survive, it suits their color, logo, and general theme.

 

*********************
** Empire of Umber **
*********************
Changes

Color changed to brown (mostly, Faction Color was being difficult), Terrain changed to Desert

Reasons
Desert as a place holder until I figure out the modifier for barren (not dead). Death Terrain was simply unfitting for the race. Color because it fits the race better than orange, but the faction color is being difficult and doesn't want to change.

 

 

7,856 views 6 replies
Reply #1 Top

The straight code with all the changes.


To install simply create an .xml file in My Documents\My Games\Elemental\ and copy/paste the below code into it
Enable mods in the In Game Options Menu, then exit the program and start a new game.
Loading a previous unmodded game may override the mod settings and require a program restart before the mod can be applied to a new game.


  <RaceConfig InternalName="KingdomOfCapitar">
    <UnitClothing1Color>170,175,200,255</UnitClothing1Color>
    <UnitClothing2Color>130,135,160,255</UnitClothing2Color>
    <UnitMetalColor>200,200,200,255</UnitMetalColor>
    <BuildingPrimaryColor>100,100,100</BuildingPrimaryColor>
    <BuildingSecondaryColor>80,80,20</BuildingSecondaryColor>
    <BuildingRoofColor>100,105,130</BuildingRoofColor>
    <ZoneOfControlColor>170,175,200</ZoneOfControlColor>
    <EnvironmentTerrainType>4</EnvironmentTerrainType>
  </RaceConfig>


  <RaceConfig InternalName="KingdomOfGilden">
    <EnvironmentTerrainType>3</EnvironmentTerrainType>
  </RaceConfig>


  <RaceConfig InternalName="KingdomOfPariden">
    <EnvironmentTerrainType>4</EnvironmentTerrainType>
  </RaceConfig>


  <RaceConfig InternalName="EmpireOfKraxis">
    <EnvironmentTerrainType>3</EnvironmentTerrainType>
  </RaceConfig>


  <RaceConfig InternalName="EmpireOfMagnar">
    <UnitSkinColor>130,90,90</UnitSkinColor>
    <UnitHairColor>100,100,100</UnitHairColor>
    <UnitClothing1Color>80,15,15,255</UnitClothing1Color>
    <UnitClothing2Color>65,10,0,255</UnitClothing2Color>
    <UnitMetalColor>60,50,50,255</UnitMetalColor>
    <BuildingPrimaryColor>100,100,115</BuildingPrimaryColor>
    <BuildingSecondaryColor>25,25,40</BuildingSecondaryColor>
    <BuildingRoofColor>65,10,0</BuildingRoofColor>
    <ZoneOfControlColor>65,10,0</ZoneOfControlColor>
  </RaceConfig>


  <RaceConfig InternalName="EmpireOfResoln">
    <EnvironmentTerrainType>4</EnvironmentTerrainType>
  </RaceConfig>


  <RaceConfig InternalName="EmpireOfUmber">
    <UnitClothing1Color>99,63,30,255</UnitClothing1Color>
    <UnitClothing2Color>79,43,10,255</UnitClothing2Color>
    <UnitMetalColor>100,100,100,255</UnitMetalColor>
    <BuildingPrimaryColor>109,73,40</BuildingPrimaryColor>
    <BuildingSecondaryColor>89,53,20</BuildingSecondaryColor>
    <BuildingRoofColor>120,84,41</BuildingRoofColor>
    <ZoneOfControlColor>99,63,30</ZoneOfControlColor>
    <EnvironmentTerrainType>3</EnvironmentTerrainType>
  </RaceConfig>
End of quote

Reply #2 Top

Mediafire Link added. http://www.mediafire.com/?ubcqgofc5txbpt3

Reply #3 Top

Hopefully this will get added to the List of Elemental Mods thread. It gets buried pretty fast and no one seems to have noticed it.

Reply #4 Top

This looks pretty cool.  I'll have to try it out.  :D

You may want to PM Raven X, as he the keeper of that post.  :)  He would be more than happy to add it, I'm sure.

 

 

Reply #5 Top

Aww i was hoping for a terrain retexture :P Like lava in the fallen terrain textures and pink flowers in the grass texture ;)