Sovereign - Multiple Histories not taking effect

Hello, my custom cheat sovereign with all histories edited-in does not have all histories enabled in-game. The history available is always the last history on the list; e.g. DungeonMaster. What am I missing, anyone else have this problem?

Please find the history xml for the sovereign below.

Thanks!

 

        <SelectedAbilityBonusOption>History_Royalty</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_DungeonMaster</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Merchant</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Miner</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Warlord</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Warrior</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Bard</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Assassin</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Thief</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Adventurer</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_Hunter</SelectedAbilityBonusOption>
        <SelectedAbilityBonusOption>History_DungeonMaster</SelectedAbilityBonusOption>

2,432 views 3 replies
Reply #1 Top

The "selected" in SelectedAbilityBonusOption is most likely referring to it being a singular value - that is, you have to pick only one.  So the xml that you've posted is going to just pick the last SelectedAbilityBonusOption listed, which seems to be what is occurring, from your description.

Disclaimer : conjecture on my part :)

Reply #2 Top

Ha ha...good point, however, multiple applied abilities use the <SelectedAbilityBonusOption> xml command as well. :fox:

Reply #3 Top

You can only have ONE history. This also applies to a number of the ability traits. For example, you couldn't be organized and clumsy or rich and poor. THERE CAN BE ONLY ONE!