Creating cities in the map editor, how?

Sorry if this handled somewhere already, but I couldn't find it on my searchterms.

I am making a map for a campaign, but I want to make a city, with buildings, controlled by an AI, right next to where I want my sovereign to start. I want it upgraded, to a point. I want to be able to customize what buildings it has, and don't want to create all the buildings myself with that editor. Can't I just put a city somewhere? I must be missing something very obvious...

Any help is greatly appreciated, thanks! 

9,947 views 12 replies
Reply #1 Top

Test: is this forum just very laggy (? yeah i know... laggy forums :o ?) or is this thread posted in nowhere...?

Reply #2 Top

No, the forum is just very laggy.

 

I've got no idea how to build a city in the map editor, I actually looked for that option earlier. I think they still have a bit of work to do in regards to map editing.

Reply #3 Top

Awww nobody knows?

Reply #4 Top

*cries and bumps against better judgment, hoping against hope... despair around the corner...*

Reply #5 Top

One way is to open your Map and add existing tiles to the map. I can't think of the proper term right off but there are a quite a few pre-built structures available. Anything special has to be pre built, added to the proper Dir, thenit comes up on the List in the Map editor.

Reply #6 Top

Yeah... but that's not a Resoln city that looks like mine would at around turn 40 at the start of the game... and that's what I mean. But thanks.

Reply #7 Top

Quoting GalahadtheElder, reply 6
Yeah... but that's not a Resoln city that looks like mine would at around turn 40 at the start of the game... and that's what I mean. But thanks.
End of GalahadtheElder's quote

Those city based objects obviously already exist. You just need to find them, place them as you wish and voila. Your Resoln city lives.

Reply #8 Top

Really!? I thought I had checked and I didn't see them, lemme check again, if you're right THANK you!

Reply #9 Top

Nah you're wrong unfortunately, the buildings tab is completely empty. Do I need to copy paste something to a mod map or something then?

Reply #10 Top

They may be in the Core files area. Not to argue, but, the objects have to have, at worse, an .xml file associated with them, otherwise how do they get built in game?

I will check tonight to see what I can dig up on this. It seems strange is all...

P.S. And I have been wrong before. Once. ;)

Reply #11 Top

You can't just place improvements. If you want to create such things, you'll need to create a prop or something similar and place that. But it won't be a real city, it will just look like buildings.

Even in the single-player campaign they just placed a starting point, no buildings beyond that.

Reply #12 Top

Wow.

This seriously limits the use of the map editor.