[REQ] Better Diplomacy

There are a few features I feel really should have been in this game, features that have been in Civilization for a decade or more, some of which have even been in other Stardock games.

 

1: Influence AI Alliances: Essentially the ability to influence the AI to make peace and forge alliances with our allies.

2: Less Attack Requests: The AI constantly asks us to attack our friends, even rivals will ask us to join and wage war on our allies. This really has to stop, the AI should only ask you to attack mutual rivals and enemies, and should only come to you with such a request if you're on friendly terms.

3: Give, Buy, and Sell cities: This has been a feature in Civilization games for a long time, and it should be a feature in Elemental for obvious reasons that really shouldn't need explaining.

4: Build Roads: This has been a feature in Civilization games for as long as I can remember and I can't imagine why they would fail to include this in Elemental. It should be possible to build roads to better connect your cities and better connect you to your allies. Roads should of course provide a movement bonus, and be built or demolished by construction units that take a few turns per tile of road.

 

2,400 views 4 replies
Reply #1 Top

You can already build roads...

 

Send a caravan between your cities, and a road will appear.

Reply #2 Top

Quoting Carlzilla, reply 1
You can already build roads...

 

Send a caravan between your cities, and a road will appear.
End of Carlzilla's quote

 

I know that Caravans automatically establish road, but there's a lot you can't do with the caravans, and obviously what I'm suggesting is very different from how caravans work, so why even mention it?

Reply #3 Top

The roads do indeed have a movement bonus. The only reason I mentioned it is because it's sort of a convoluted way of establishing a road network, so I was not sure if you knew it was possible, since it took me a few games to figure it out.

Reply #4 Top

Quoting Carlzilla, reply 3
The roads do indeed have a movement bonus. The only reason I mentioned it is because it's sort of a convoluted way of establishing a road network, so I was not sure if you knew it was possible, since it took me a few games to figure it out.
End of Carlzilla's quote

 

Point taken, Caravans have several shortcomings though. I mean their number is limited, the distance seems limited (if your ally is too far away, the caravan can't seem to establish a road), ect. Even if it would be more time consuming to have soldiers do it one tile at a time, it would allow you to link cities together however you wanted without using up your trade caravans.