I updated this morning because a new patch was out, cool I thought. Then I couldn't load up my campaign, granted I only spent a few hours in there (I play slowly) and was having fun, but now I can't load my game that I was becoming invested in and excited about, 'immersed' if you will. That really sucks. I'm sure you guys try to keep a patch from breaking save game files, but if it cannot be done, you need to warn us that we can't load previous versions, I see it's out on the blog and that's cool but I read that after the fact, it needs to warn us in Impulse or something. Nobody likes having wasted hours of their life, for any reason, as I've read others say, warn us so that we could ignore the update for a day and finish our game. If this happens again and I've invested 20hrs into a game, I will be upset and be very wary of playing the game with any sense of immersion again. I really hope breaking a save game doesn't happen often, if ever again.
This is pretty simple, just give us fair warning and not on the blog (in my case I updated before I visited the blog, not imagining my games would be un-loadable). I would imagine such a warning should be very obvious and very visible somewhere in Impulse, then I could choose not to update, finish my game and then patch later.
You have a great game on your hands, but this was frustrating, I'm just glad we're not weeks out and I had dozens of hours sunk into a game yet.