Help with resource modding

Say if I want to make a new resource tile that gives me 3 metals per turn.  I create the 3 tiles first using the in game editor:

large_metal_deposit for the tile on the map

large_metal_deposit_build for the tile during construction

large_metal_deposit_mine for the constructed mine.

 

so now how do I actually tie these tiles in with the metal resource?

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Reply #1 Top

Youll need to have a building be connected to that tile, then set the metal generation for the building, specifics i dont know. havent tried that yet.