[REQ] Starting Equipment Mod

Ok I'm amazed that no one (at least that I could find), has done this yet. I want to mod to edit available starting equipment in the Create a Sovereign editor, particularly I want to mod it so that players can spend points to start out with a Short Sword, mostly because I'm fed up with the player portraits looking like crap because all I have to pose with is a club or stick. Can anyone point me in the right direction? Where do I even find the file I need to mod?

3,661 views 6 replies
Reply #1 Top

The way its done in the games core files is,

This line is commented out:

<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>

and this line is added:

<CustomizationPointCost>10</CustomizationPointCost>

 

IE:

<CustomizationPointCost>10</CustomizationPointCost>    

<!--<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>-->

 

That is done for each item, you could copy/paste the core files into the items directory in your documents folder, and then modify it. safer then modding core files

Reply #2 Top

You'd need to mod the CoreArmors, CoreItems, and CoreWeapons files. Don't actually modify the origional files though, copy them to the Mods folder and do it there. That way you won't lose your work in an update.

You'll have to review how something like the staff is implemented and add that code to the other items you want in sovereign creation.

For someone doing this mod (which is on my to-do list if nobody does), please re-balancing pricing. The dagger was nerfed, is more expensive then the spear but weaker, and almost costs the same as an Axe. Yuck!

Good luck to whoever does this.

Reply #3 Top

easy to do just put them under

C:\Documents and Settings\Name\My Documents\My Games\Elemental\Items

or where ever it saves.

Reply #4 Top

Quoting Gnrl, reply 1
The way its done in the games core files is,

This line is commented out:

<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>

and this line is added:

<CustomizationPointCost>10</CustomizationPointCost>

 

IE:

<CustomizationPointCost>10</CustomizationPointCost>    

<!--<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>-->

 

That is done for each item, you could copy/paste the core files into the items directory in your documents folder, and then modify it. safer then modding core files
End of Gnrl's quote

just delete it, don't need Point Cost unless you want to balance it.

Reply #5 Top

Quoting Gnrl, reply 1
The way its done in the games core files is,

This line is commented out:

<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>

and this line is added:

<CustomizationPointCost>10</CustomizationPointCost>

 

IE:

<CustomizationPointCost>10</CustomizationPointCost>    

<!--<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>-->

 

That is done for each item, you could copy/paste the core files into the items directory in your documents folder, and then modify it. safer then modding core files
End of Gnrl's quote

 

Ok where exactly is this file located or what is it's exact name, including extension?

Reply #6 Top

Ah nevermind found it in the Data/English folder.