Archers can`t shoot in v1.05

after updating to v1.05, the achers can`t shoot because it now takes the full 2 action points.  however, archers only have 1.5 points. 

without using magic or giving a horse to each archer, i don`t know what i can do. 

so as it stands, it needs to be fixed.

4,260 views 9 replies
Reply #1 Top

Indeed. We tracked it at almost the same time. There's an update going up right now. 

Reply #3 Top

Quoting tirpitz111, reply 2
You guys are awesome!
End of tirpitz111's quote

You're too kind. In hindsight it was an unbelieveably silly thing for us to miss.  We also missed the summoned units. 

Since it's only a data change, should only take a little bit to update. 

Reply #4 Top

Quoting Frogboy, reply 3

Quoting tirpitz111, reply 2You guys are awesome!
You're too kind. In hindsight it was an unbelieveably silly thing for us to miss.  We also missed the summoned units. 

Since it's only a data change, should only take a little bit to update. 
End of Frogboy's quote

 

You guys should try sleep once in a while. It works wonders! ;)

Reply #5 Top

Quoting Spyndel, reply 4

Quoting Frogboy, reply 3
Quoting tirpitz111, reply 2You guys are awesome!
You're too kind. In hindsight it was an unbelieveably silly thing for us to miss.  We also missed the summoned units. 

Since it's only a data change, should only take a little bit to update. 

 

You guys should try sleep once in a while. It works wonders!
End of Spyndel's quote

LOL. Glad we didn't go to sleep. Such a bug would have been a real embarrassment to come into work to. :)

Reply #6 Top

Even sillier, they can shoot if they have insufficient AP by r-clicking on an enemy. 

It will show the firing animation, use 1AP but it won't show a projectile and while the unit will take damage there will be no animation or floating damage number.  This will only happen if the unit has less than 2 AP available.

Reply #7 Top

So, the sequence is.... Day-0 version comes out.... big wrap party...... hangovers and lots of low-quality patches   :)

Reply #8 Top

I just want to also mention that Fire Giants can't use their skills because they also don't have enough action points (or is that mana?). Before the patch, they had 3 or 4 skills available to them (flame strike, etc), and now everything except melee is crossed out because there's not enough action points, no matter what I do. So my point is that maybe there's some other units that this bug affected, not just archers. Hope you guys fix it, thanks Frogboy for your hard work!

Reply #9 Top

So... the fix is coming out when? On another post you guys said 20 minutes, that was a few hours ago. I'm not complaining, I understand these things can take time. I just want to know if I'm gonna get to play tonight. (If not I guess I'll boot up X3:TC. I think I'm finally starting to figure it out. That game is awesome, but so confusing.)