Reply #1 Top

Holy crap lois!

Reply #2 Top

Having Babies: Not pointless

Reply #3 Top

It's in the first post now!

Reply #4 Top

Mental note, kill my ingame wife early.

Reply #5 Top

He just hit a spider for 256 damage.

Reply #6 Top

Those magic items are not free. How many armies can you make with that?

Reply #7 Top

Some champions being overpowered while others are worthless doesn't make the situation better, it makes it worse. They should be balanced and feel like a natural part of the game, not some weird thing you can exploit to break the game but should otherwise ignore.

Reply #8 Top

wow!! :)

are all those rings and amulets equipped? how many items can you equip on a unit?

Reply #9 Top

I don't know. I have 14000 gildar.

Reply #10 Top

I still think HP need increasing.  Some dude (possibly with wings and breathing fire) with say 100 attack comes along, you get a bad roll, nighty night.

Reply #11 Top

I just married two in to my dynasty. They have insane stats.

One has 675 hp, 8671 defense, 1458 attack, 119 sight, 67 combat speed, etc...

 

It has ruined my game, to be honest.

Reply #12 Top

Quoting Wexmajor, reply 7
Some champions being overpowered while others are worthless doesn't make the situation better, it makes it worse. They should be balanced and feel like a natural part of the game, not some weird thing you can exploit to break the game but should otherwise ignore.
End of Wexmajor's quote

Seems to me it indicates a range of Champions from worthless to very powerful.  That sounds like fun to me.  Don't want all champions to be the same. 

... Unless it's so much to break the game.  I haven't played yet so don't know how much these stats affect gameplay.

Reply #13 Top

Quoting chris8b, reply 11
I just married two in to my dynasty. They have insane stats.

One has 675 hp, 8671 defense, 1458 attack, 119 sight, 67 combat speed, etc...

 

It has ruined my game, to be honest.
End of chris8b's quote

 

8(| 8(| 8(| 8(| 8(| 8(| 8(|

Reply #14 Top

Quoting Tyveil, reply 12

Quoting Wexmajor, reply 7Some champions being overpowered while others are worthless doesn't make the situation better, it makes it worse. They should be balanced and feel like a natural part of the game, not some weird thing you can exploit to break the game but should otherwise ignore.

Seems to me it indicates a range of Champions from worthless to very powerful.  That sounds like fun to me.  Don't want all champions to be the same. 

... Unless it's so much to break the game.  I haven't played yet so don't know how much these stats affect gameplay.
End of Tyveil's quote


How on earth are worthless units "fun"? And the proper way to differentiate is with special abilities and flavor in general, not by making some horrible and others awesome.

Reply #15 Top

There's way too much flakiness in Champion power.. both between Champions and between Champions and creatures/armies. Just like a Champion has no business doing 1000 damage, a Champion also has no business getting one-shotted by a group of peasants with clubs because their attack roll is a combination of all their damage, and the Champion only has 20 hp.

Reply #16 Top

I don't belive the 119 sight thing...that's a lot of amulets.

And yeah, i'll probably spam more health on him wtih my infinite equipment slots. D:

Reply #17 Top

Yeah, I think you did a little too much shopping for your one and only son. You spoiled him.

I don't think that can all be the game generated character, it has to be because of the buffs and items. He's probably powerful... but not quite that powerful.

Lastly, champions do need a little more balancing.

Reply #19 Top

Well I found and recruited a copy of my wife champion. She had had a 'baby child' picture instead of her posing and stats like 50 int, charisma and hp. After giving her some essence I found that she also regenerated 6 hp and 3 mana per tactical combat turn.. best champion ever :p

Conclusion: The new champion generator goes haywire somewhere midgame..

Reply #20 Top

In the first pic that's his unchanged stats. And to be fair, he has a 50 attack sword.

 

But still, 81 MANA! Without changing it!

 

Here's a picture of his unequiped stats.: