"If" statements (or the equivalent) in the XMLs, and other questions.
How to check if a condition is met.
Hi Elemental modders,
I'd really like to get into the moding process, and I'd like to create class-dependent ability trees for champions. Now, here's the thing: I need the game to check if the hero has access to the ability (pre-requisite are mets) before making it available. How can I do that? And more generally, are there the equivalent of "if" statements in the XML tags the game is using?
Also, I'd like to create two things:
-an item with a particle effect from the effect editor. Is there a way to do this without blender/3DS-fu?
-an ability which triggers at random/has a random duration. Is there a way to do this?
-where are the champion classes defined?
(By the way, is there a "grep" equivalent in windows? I tire looking at the files one by one to see if what I'm looking for is there :/).