... You know what's really sad? I actually Did like MoO3 except for the tiny, itsy-bitsy, (break out yer f'kin microscopes kiddies) space ships...
True strength does follow from knowing one's own weaknesses. Me, I'm still finding buried nodes of bitterness about the vast amounts of pre-release reading time and the nice-dinner-party's-worth of money I wasted on that 5-star clusterfuck of corporate product development.
Hopefully the digression in this thread has dug the last scrap out of me and I can easily ignore future mentions of the Game That Didn't Deserve the Name Master of Orion.