[Bug][3C] Graphics fail entering a tactical battle

Twice now (out of about 5 or 6 tactical battles), the fog hasn't cleared entering the battle. The toolbar down the bottom shows up, but the map doesn't, until I move my unit by randomly right clicking somewhere. Then battle goes ahead as normal, after one wasted (or potentially accidentally brilliant) move.

Running on Windows 7 64 bit, nvidia, on a macbook pro on bootcamp.

2,077 views 7 replies
Reply #1 Top

This has occurred for me too, though not every battle.

 

I did not move but ended my turn. The battle field stayed wight but when I moved the cursor around, it changed to the attack cursor at a certain point.

A click at this point showed nothing on the battle field but the enemy portrait showed a loss of hit points.
A second attack concluded the battle successfully.

blank battle field

debug.err

 

Reply #2 Top

Some users reported that this no longer happened after disabling shadows. Give that a shot and let us know if it changes it for you as well.

Reply #4 Top

I'm still getting this bug in beta 4. Haven't tried disabling shadows as yet.

I'm running this on bootcamp on a MacBook pro, 4G ram, Windows7 64, nvidia 330m.

Reply #5 Top

If you're still seeing this, we need your full debug.err file and/or dxdiag.

Reply #7 Top

I'm having the same thing in the current build (was having it in beta 3 as well), I haven't tried the shadows thing yet either as I don't have time right now but here's my dxdiag and debug, hope that helps :)