[3c] Killing NPCs instead of talking to them

As morbidly hilarious as it is to watch my sovereign walk up to wandering royalty and beat her with a stick, the cursor shows a chat bubble. So right-clicking should engage dialogue. However, if the selected unit has to travel in order to speak with an NPC, they automatically attack instead. Workaround is easy - move to adjacent space and then click. But it'd be good to fix at some point.

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