[Beta 3C][Balance] Starting out without enough gold/too expensive NPCs
A few times now I've started out a bit unlucky, where I either didn't have a gold mine nearby or no crates filled with gildar nearby. When this happens, it's basically impossible to make headway... if I can neither improve my cities, build a second one near a gold mine, nor hire an NPC if I don't start out with a large gold source nearby. So sometimes it's pretty much just impossible from the start.
A few solutions are possible: make initial NPCs cheap if you're poorer (more exploration opportunities to get more gold), guarantee a source of gold of some sort nearby on start, or start out with a bit more gold.
It might also be better if the second city were cheaper than 100 gildar - the difference between 1 and 2 is huge, gold wise (esp with caravans and the better scounting available), so that might be enough all on its own... or perhaps have an option to go "into debt" or similar just for the second city.