[Suggestion] Edge Scroll Delay off by Default and Continuity in City Building
I've encountered a lot of behavior in Elemental that strikes me as just plain odd. One of my biggest gripes is that the game in general just feels unresponsive to my mouse clicks. I'm not sure how else to explain the feeling of frustration I get when I click on an action and nothing happens until I click it again. Anyway, I've picked a couple of these issues that I hadn't seen mentioned yet:
1. Edge scroll delay should be off by default. It took me some time to find this option, and before shutting it off I was getting very annoyed with the delay when trying to scroll around the map. Add this effect ontop of the occasional skipped frames that occur and the gameplay and immersion is broken completely.
2. City building - some buildings can be built from the build menu. Others require you to click on the resource within your zone to build on them. It should be one way or the other as it is not very intuitive right now. I couldn't figure out why I couldn't find a farm on my city's build menu. After all, I'd found and built several other buildings from there. I should be able to select farm from the build menu and then the available locations in that cities zone of control that can support a farm should light up so I can click one to build on. Instead, I have to click on the individual specialty tiles and see if I have the proper technology to build on them, and then tell it to build it. It makes no sense to split these build functions into two different locations.