[Beta 3B]Tactical Battles Feedback / Improvement list
The interface needs lots of love
1) The hp portraits are nice, but not in a good place. All the action happens in the middle of the screen, and on the bottom. In all my tactical battles, I haven't actually seen them because I would have to consciously look to the edges of the screen, since I'm normally focused in the center. The portraits are small, so on high resolution they're way up in the corners and completely out of view.
I would suggest combining 1) and 2). Instead of making a separate sequence bar, just take the hp portraits and organize them into the proper sequence right above the round unit portrait on the bottom center. Center the bar on the screen, and it'll be perfect. It's always in plain sight when fighting, conveys valuable information (health-at-aglance and sequence), and can remain the same size so it doesn't interfere.
2) HP Bars and numbers. Even with a sequence bar of hp portraits, it would be nice to see each unit's health around the actual unit model. It's very convenient. Also, there should be an easy way to see unit hp numbers at a glance, without having to select or hover over them. When we're dealing with damage numbers, we need to easily be able to tell whether or not a given unit will survive a hit. This applies to friendly units and hostile units.
3) The creatures and units really need to be able to move and attack on the same turn. If they end up in an adjacent tile to your unit at the end of their move, they should be able to attack. All the spiders I've fought would walk up to my unit, end their turn without attacking, and get righteously smacked down. Same goes for my units.
4) And this is minor, but floaty damage numbers should really be in a color that contrasts all terrain well. Right now they're white, which can be harder to see on desert tiles, and will be very hard to see on snow tiles. Make them red, and it's golden ![]()
5) Combat log. Auto-resolve already formats each action in battle. I would love to see the same in a scrollable window during a tactical battle. It's always fun to have a record of all the previous combat actions to scroll through. It's not something that I believe is required, but myself and a lot of others (I imagine) would enjoy it.