Longsword and Broadsword backwards

Not sure if this is something that the team is aware of or not, but I've noticed that in several beta phases now the Longsword and the Broadsword have consistently been backwards, and they remain so in 3A. The description for the Longsword says that it's a 2-handed sword while the description for the Broadsword says that it's a 1-handed sword. The stats for the Longsword have it doing more damage and having a slower attack vs. the Broadsword. In reality a Longsword is a 1-handed weapon and a Broadsword is designed as a 2-handed weapon.

1,617 views 7 replies
Reply #1 Top

Wow, this seems like a good and simple thing to fix. =)

Best regards,
Steven. 

Reply #2 Top

Actually the typical broad sword weighed less, was shorter, and had a wider blade then the typical long sword..   While the (long sword a.k.a bastard)was designed to provide the 2 handed option for more power.

below are common statistic about each blade.


I believe the swords in game are based on these..

The Medieval Broadsword ranged from 30 - 45 inches, weighed between 3 - 5 pounds, and had a two-edged blade measuring 2-3 inches wide at the base which tapered to a point.

The Medieval Long Sword  sword  ranged from 40 - 48 inches, weighed between 5 - 8 pounds, and handle that measured 10 - 15 inches in additional length.

(mind you different area's and era's had variations on both let alone the fact that each smith or sword owner may have used modifications...)



 

 

Reply #3 Top

The description is more or less correct, Longswords were generally two-handed and broadswords one-handed. In terms of medieval to later the game description isn't really inaccurate.

Reply #4 Top

Ah so even though most games use Longswords as one-handed weapons, they are wrong then. Figures.

Reply #5 Top

Quoting Trifler500, reply 4
Ah so even though most games use Longswords as one-handed weapons, they are wrong then. Figures.
End of Trifler500's quote

That comes about from the wrong assumption that something longer then a "short sword" is a "long sword"

though I don't see any "hand and a ha;f" sword in Elemental yet..

Also why are we perpetuating the myth of longer larger swords are slower?

You move the weapon with your arm in the same arc you do a shorter one, if its a longer weapon that just means that the far end of the weapon is traveling much faster! The weight difference is usually handled by it being a two handed weapon, and the loss their is you cant use a shield.

Please, make the bigger swords faster, the disadvantage is the lack of a shield, don't penalise them twice 

Reply #6 Top

I believe the largest culprit of the confusion is table top gaming.. perhaps more specifically A.D.&D. as far as I know it is because of this games listing the longsword  as a 1 handed weapon. in these game the normal first two handed / one handed sword was a bastard sword.

plus though the historical long sword could be used two handed for extra damage it was able to be wielded 1 handed..

Reply #7 Top

You can still use a sheild with two-handed weapons as the game is currently designed and two handed weapons ARE slower. The first swing might be fast, but turning the blade back the other way is significantly more difficult, based on the same reason that the initital swing is the same speed - the weight as of the swing goes to the end of the blade, and not the arc.

If you want to take into account using both hands as apposed to one, it's possible that they are the same speed, but certain weapons such as a morning star or spear could have outrageously high attack speeds if we take realism into consideration. Strength and weapon type (to extremely varying degrees) are what should determine attack speed, not some arbritrary attack speed trait.. but.. I suspect that was done for balance reasons, not for realism.