Building cities on certain terrain should give you bonuses

i am not sure if stardock is planning on implementing this, or if they already have and its just a bug that it doesn't work.  when i place a city in a hill i notice that it doesn't give the hills bonus to the guards stationed in the city.  now it may be doing this and i don't see it, but i think that this is not in the game.

so... i propose that cities pass on the terrain bonuses(and negatives as well) to their guards that are stationed there.

this would make placing cities a little more strategic other than just looking for resources to gather.

3,873 views 2 replies
Reply #1 Top

I think this is a great idea.  Maybe it isn't occurring because implementing it with the AI is difficult.  One system to work with both PCs and NPCs can be quite daunting.

Reply #2 Top

well the thing is, is that the game already has terrain bonuses, and it works for units that stand on them.  it just doesn't seem to work with units that are stationed in a city while on top of specific terrain.  i want to build acropolises, and tree villages like the ewoks lol!