Creature Ideas
just some ideas for Creature Stats
[default] Skeleton
5 HP
3 attack
2 defense
[default] Zombie
15 HP
3 attack (2 physical attack, 1 poison attack)
1 defense
50% life-drain
50% weakness to Fire
Skeletal [creature]
-20% HP
+1 defense
Zombified [creature]
+20% HP
+1 poison attack/damage
-1 defense
+50% Weakness to Fire
Being Undead (Skeletons/ Zombies/ Phantoms)
immune to death damage and poison damage, stronger in Darkness
Phantom
10 HP
3 non elemental magical attack (arcane attack or Spiritual attack)
2 defense
90% resistance to physical damage
50% Weakness to Magic
**Poison damage counts as physical damage, but adds the Poisoned status effect on successful attack (50% chance).
[Poisoned] recieves 1 poison damage at the beginning of each turn. 10% chance to wear off at the end of each turn. May continue on the Strategic Map if a unit is still alive and poisoned.