[Gameplay] Optional Starting Resources

I think initial resources should be chosen or checked off as random as an option.

I'd like to start an Elemental Game with my customized King, and Kingdom and in my thoughts Id like to call it

"Faylar the Magi Empire" and I'll push my efforts into making Magi Soldiers and Magi Knights and I'll improve and enhance them, but the reason I started these units is because I started my kingdom in a rich magical resourced area so in theory the land was perfect for my Kingdoms advancement.

I could always work on trying to conquer and improve on getting the Materials/Resources I need for my "Magi Soldiers/Knights" but if the area I start in is low in these materials for my Ideal Kingdom well.. It makes Faylar the Magi Empire not so much a Magi Empire =/ So my Suggestion is.

Please give us the option of the starting resources/materials we want so we can build our unique Kingdom the way we want too =)

 

Example

You can start out with 4 "Near Resources/Materals" And these resources are whatever I want them to be or maybe even 1 of anything I want so we don't all pick "Gold, Gold, Gold, Gold". But I choose, Steel Ore, Red Crystal, Black Crystal, Ancient Library. So now with these resources I can create my ideal starter Magi Soldiers! and possibly Knights and ect.. Point is resources make the style of warriors we are

 

Samurai - Japan Lots of Bamboo low on Iron

Khajit - Asia lots of Horses low on Razors

English Knight - England lots of Iron low on Soap

 

Btw I hope Katanas are in!! :)

 

 

 

 

 

 

 

 

 

 

Sorry if this is even in, I would beta and read up on it more if I had more time.

 

 

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