[Suggestion][Beta 3 .805] Visual clarity on used, unused, unusable and new goodies, dungeons etc
Make it a lot clearer on the map and cloth map which goody huts etc can currently be used, have been used or are new.
Playing through beta 3, it seems that dungeons, goody huts, inns etc can be in several states:
- Invisible - tech not discovered
- Visible but unusable - tech discovered but some other constraint?
- Visible and useable - all in order
- Used - some Inns remain after use on the map
Idea here would be to make this clear visually, because visually I seem to get two states: 'whited out' and brown (using the cloth map) - but there does not seem to be any relation to their status, as I get 'whited out' icons for both unusuable and usuable but unused locations, and I get brown for used, useable and unusuable. Very confusing.
Ideal would be to colour code states 2 to 4 above clearly (or just remove state 4). Additionally, when something shows up for the first time, for a few rounds it could glow, or appear red or something (like the yellow icons for quests).
Also, purse icons are nearly invisible - yes I know, that's a different suggestion but it's kind of linked! ![]()