[BETA 3][BUG/SUGGESTION]Enchantments don't last

Spells like "stone skin" only seem to be reflected in my King's stats for a turn or two.  Bug or am I missing something?

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Reply #1 Top

I noticed that too.  Arcane weapons seems to stick around a good long time, but it eventually went away.  I cast it again, and judging from the fact that my attack value increased, it seems to have worked, but the enchantments window didn't show it (it did show the arcane defense spell that was still active).

Reply #2 Top

Spells like "stone skin" only seem to be reflected in my King's stats for a turn or two.
End of quote

Is it also gone from the enchantments tab?

Reply #3 Top

I saw this bug too.  On my system it was also gone from the enchantments tab.

 

Not sure if this helps to repro the bug, but I had cast it on a unit with 0 defense.  (I hadn't read the description well enough and didn't realize it was a multiplier).

Reply #4 Top

Just re-tested.  It's gone from the enchants tab.

Also, when I over the mouse over the  unit's defense to see the formula, I think spells like stone-skin should show as separate items.  Even while the spell was in effect, you couldn't tell from the formula -- guess it was reflected inside something else.

Reply #5 Top

To the stone skin spell and other enchantments going away after some number of turns, I don't think this is a bug, but instead because those spells have a finite duration, since I do remember several of the spells in the last beta had durations set instead of requiring them to be canceled.  When a spell has some duration, that duration should show up in the spellbook.  I also thought it would show up in the info card for the spell, but I just checked and it actually doesn't, so.... that will be added, since it's important information :P.  Also, when you have an enchantment cast with a set duration, you should be able to see the number of turns left as a number over the enchantment slot in the spellcaster's "Enchant" tab.  If you don't see these durations anywhere for these spells and they are still disappearing, then that would be a bug.

Quoting Lord, reply 4
Just re-tested.  It's gone from the enchants tab.

Also, when I over the mouse over the  unit's defense to see the formula, I think spells like stone-skin should show as separate items.  Even while the spell was in effect, you couldn't tell from the formula -- guess it was reflected inside something else.
End of Lord's quote

The effect from stone-skin and other spells would show up in the stat breakdown tooltip in the unit's details and equipment window (what pops up when you click on their center medallion).  Right now the stat breakdowns are separated into stuff your unit is getting from equipment/spells/abilities in the details screen, and then location-specific bonuses in the main map context (such as terrain bonuses and city stationing bonuses).  The idea being that the former is stuff affecting that individual unit whose info you're looking at, while the latter is stuff that would affect the entire army if that unit happens to be in an army at the moment, and based on map stuff.

Reply #6 Top

Arcane armour and arcane weaponry show up in the enchantments slots with a P (Permanent?) but yes, they do disappear. Here's a save from a game where I have cast these spells on my stack of NPCs several times as they kept 'expiring'. Hope it helps:

http://dl.dropbox.com/u/8733908/debugenchants.err

http://dl.dropbox.com/u/8733908/Elemental0_805-2010-07-07T23-38-09-796.zip

http://dl.dropbox.com/u/8733908/DxDiag.txt

Both stacks of NPCs can be found lower right of my explored area.

 

A little bit more info on above:

Stoneskin and the Arcane enchantments are both showing up properly in the info when you mouse over the attack or defence whilst they are in play. Stoneskin seems to expire as it should. The Arcane spells are expiring even though they shouldn't be. In all cases they also disappear from the caster's enchantment list - or at least I think so. I've cast the Arcanes so many times it's a bit hard to keep track now!