There was great, great idea I came across on these forums that I didn't get to read the entirety of the post on, and now I can't find it! Could some kind soul steer me towards it? It was a discussion of using spellbooks (selected at the beginning, or found in the world) to set the class of magic (evocation, summoning, enchantment, etc) and then use the shards you control to determine the type of magic (fire, water, etc). So, if you picked a summoning spellbook, and then found a fire shard, you'd be able to summon fire elementals. There would be some base spells in each spellbook that didn't require shards. Anyway, does anyone know where that discussion was taking place?
Winni