People who have not been part of Stardock betas should really stop worrying about this stuff. Every game we've done for the past 15 years has had posts like these. They get pretty tiring.
A few examples:
1. In GalCiv, the betas didn't even have starbases in them. They were added after the beta closed.
2. In Sins of a Solar Empire, the economic system in the final game wasn't added until after the beta closed. Imagine Sins of a Solar Empire where crystal and metal resources were finite (i.e. ran out) and there was no game speed option beyond normal.
3. Demigod was pretty solid except for the multiplayer coding which worked during beta (i.e. it certainly wasn't rushed). This isn't an issue for Elemental because 1. It's primarily a single player game and 2. We're providing the servers on day 1 rather than doing peer to peer. We also didn't develop Demigod (it's a Gas Powered Games title) so our ability to deliver updates and respond to player feedback was limited to what GPG could afford to do while working on multiple other titles (by contrast, Elemental is the only game developed by Stardock's game studio).
Anyway, I'm going to lock this post. They really don't serve a purpose. The game is coming out on August 24th. As of July 1st, the game is running approximately 55 engineering hours ahead of development schedule.
People who are non-technical or looking for a demo should wait until the game is released. I should have a hot key for this speech because I've had to give it so many times over the past decade and a half.