[.804][Crash] CTD after returning from minimized

was here posting a bug report, and when i clicked the E icon in my taskbar, i got a "DX Error: Invalid Call" msg, and the game crashed out.

 

repeatable.

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crash log as follows:

DebugMessage:  Version 0.804 last updated on: Fri Jun 25 14:16:22 2010
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 6/28/2010, 12:39:51
DirectX Version: DirectX 11
Machine Name: PHOENIX
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
Languages: English (Regional Setting: English)
System Manufacturer: Gateway
System Model: DX4710-05
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
Physical Memory: 6144MB RAM
Page File: 2329MB used, 9953MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip Type: GeForce 9800 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0605&SUBSYS_09BE19F1&REV_A2
Display Memory: 3310 MB
Current Display Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.5721
Driver Date: 6/7/2010 19:58:00
DirectX Acceleration Enabled: Yes
 
Display device 2:
Device Name: \\.\DISPLAY2
Card Name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip Type: GeForce 9800 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0605&SUBSYS_09BE19F1&REV_A2
Display Memory: 3310 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.5721
Driver Date: 6/7/2010 19:58:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1025018D&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5678
Driver Date: 8/4/2008 05:03:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1025018D&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5678
Driver Date: 8/4/2008 05:03:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  Using 2 samples for multisampling.
DebugMessage:  Game Resolution: 1024 x 768 (full screen mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce 9800 GT
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Refresh Rate: 0hz.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  Error flipping back buffer to primary buffer.
DebugMessage:  Device lost
Debug Message:  ResourceManager::Invalidate
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message:  Device has been lost
Debug Message:  Device is now ready
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Timer Frequency is 0 23ac7f
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  LoadCoreXMLData
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Units\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Aerich\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  Campaign Def is overwriting an opponent at ID 1.
Debug Message:  Campaign Def is overwriting an opponent's leader at ID 1.
Debug Message:  Campaign Def is overwriting an opponent at ID 2.
Debug Message:  Campaign Def is overwriting an opponent's leader at ID 2.
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackShieldKill_Animations' was set to unrecognized animation type: 'AttackShieldKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackTwoKill_Animations' was set to unrecognized animation type: 'AttackTwoKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackSpearKill_Animations' was set to unrecognized animation type: 'AttackSpearKill'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_AttackBowKill_Animations' was set to unrecognized animation type: 'AttackBowKill'
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Settlers of Lujhahn
Debug Message:  Faction Ability RaceType is Unknown: Being Purged from Polapel Mystics
Debug Message:  Player -1 doesn't have a tech manager!
Debug Message:  Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message:  Kingdom of New Pariden Tried to Adjust Invalid Ability:
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
Debug Message:  Started Load Game XML Thread
DebugMessage:  LoadGameXMLData
DebugMessage:  No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
Debug Message:  Setting a CChooseFactionEntryWnd with a null faction config
Debug Message:  Setting a CChooseFactionEntryWnd with a null faction config
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 12.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  - Current Game Settings -
Debug Message:  Selected local player faction: KingdomOfPariden
Debug Message:  Selected local player sovereign: Lady_Procipinee
Debug Message:  AI factions:
Debug Message:  KingdomOfAltar
Debug Message:  KingdomOfCapitar
Debug Message:  KingdomOfGilden
Debug Message:  KingdomOfTarth
Debug Message:  Finished Load Game XML Thread
Debug Message:  Stamp Quantity: 15
Debug Message:  Land Mass Size: 1031038311
Debug Message:  Land Mass Min Spawns: 1885425000
Debug Message:  Land Mass Max Spawns: 1919111995
Debug Message:  Forest Quantity: 3
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1277743207
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:   Sectors: 10 x 8
Debug Message:   Tiles: 160 x 128
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  Creating terrain objects...
Debug Message:  Terrain objects created.
Debug Message:  Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message:  Kingdom of New Pariden Tried to Adjust Invalid Ability:
Debug Message:  Placing random resources near player at 38, 112...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Placing random resources near player at 18, 40...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Placing random resources near player at 105, 116...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Placing random resources near player at 42, 17...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  Placing random resources near player at 48, 76...
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
Debug Message:  WARNING: AI Player couldn't find a default difficulty level.
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
DebugMessage:  AI: Looking for a place to build a city.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI: Looking for a place to build a city.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI: Looking for a place to build a city.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI: Looking for a place to build a city.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating terrain gfx...
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  InitMapGfx Started...
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  FinishInitMapGfx finished.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 1 -
Debug Message:  Current Memory Usage: 587542 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 2 -
Debug Message:  Current Memory Usage: 652328 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 3 -
Debug Message:  Current Memory Usage: 654458 KB
Debug Message:  Cities in World: 4
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
Debug Message:  -------------------------
Debug Message:  - Ending Turn 4 -
Debug Message:  Current Memory Usage: 684466 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
Debug Message:  Unit Nalueha traded from NPC Player to Kingdom of Tarth.
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  Unit Ihasovial traded from NPC Player to Kingdom of New Pariden.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 5 -
Debug Message:  Current Memory Usage: 689901 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  WARNING: Unit Black Widow Drone is owned by a player but has no sovereign, , so it gets no experience.
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 6 -
Debug Message:  Current Memory Usage: 694751 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 7 -
Debug Message:  Current Memory Usage: 697569 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 104
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 8 -
Debug Message:  Current Memory Usage: 699994 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 104
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: Could not find animation pack: RatAnimationPack0
Debug Message:  WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index 0 in list of 0 animations. HKB file: Gfx\HKB\Monsters\Rat_Mesh_01.hkb.  Check file name spelling in animation XML data
Debug Message:  ActivateAnimation could not find animation with type 0 and index 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 9 -
Debug Message:  Current Memory Usage: 711094 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 103
DebugMessage:  Updating ZOC.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 10 -
Debug Message:  Current Memory Usage: 715579 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 102
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 11 -
Debug Message:  Current Memory Usage: 724140 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 102
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kisool'.
Debug Message:  WARNING: Could not find animation pack: RatAnimationPack0
Debug Message:  WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index 0 in list of 0 animations. HKB file: Gfx\HKB\Monsters\Rat_Mesh_01.hkb.  Check file name spelling in animation XML data
Debug Message:  ActivateAnimation could not find animation with type 0 and index 0
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Cape_Mesh_01.hkb includes a skeleton, when it should not
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Cape_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  -------------------------
Debug Message:  - Ending Turn 12 -
Debug Message:  Current Memory Usage: 748871 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 103
DebugMessage:  Updating ZOC.
DebugMessage:  AI: Looking for a place to build a city.
Debug Message:  Unit Vaenia traded from NPC Player to Kingdom of Gilden.
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: File: Gfx\HKB\Clothes\K_Male_Cape_Mesh_01.hkb includes a skeleton, when it should not
Debug Message:  -------------------------
Debug Message:  - Ending Turn 13 -
Debug Message:  Current Memory Usage: 750915 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 104
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 14 -
Debug Message:  Current Memory Usage: 752283 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 104
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 5.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 15.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  World Prop: World Prop 2962
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 15 -
Debug Message:  Current Memory Usage: 766484 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding NewTechWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 16 -
Debug Message:  Current Memory Usage: 768208 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 13.000000 to 0.000000 )
Debug Message:  Unit Lewooz traded from NPC Player to Kingdom of Gilden.
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
Debug Message:  -------------------------
Debug Message:  - Ending Turn 17 -
Debug Message:  Current Memory Usage: 773279 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  AI: Looking for a place to build a city.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 18 -
Debug Message:  Current Memory Usage: 774426 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 19 -
Debug Message:  Current Memory Usage: 778219 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  WARNING: Unit Rock Spiderling is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 20 -
Debug Message:  Current Memory Usage: 777076 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 105
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  WARNING: Unit Albino Rock Spider is owned by a player but has no sovereign, , so it gets no experience.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 21 -
Debug Message:  Current Memory Usage: 781213 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 102
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
Debug Message:  Forest: Forest! | Tile Direction: 4
Debug Message:  -------------------------
Debug Message:  - Ending Turn 22 -
Debug Message:  Current Memory Usage: 795402 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 101
DebugMessage:  Updating ZOC.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 23 -
Debug Message:  Current Memory Usage: 789553 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 101
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  AI:Finding Goodie Hut.
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 24 -
Debug Message:  Current Memory Usage: 789889 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 102
DebugMessage:  Updating ZOC.
DebugMessage:  AI:Finding Goodie Hut.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 1.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 25 -
Debug Message:  Current Memory Usage: 790298 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 102
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.
DebugMessage:  Deleting save game.
DebugMessage:  SAVE GAME: Saving Quick Data
DebugMessage:  SAVE GAME: Saving Quick Data - Complete
DebugMessage:  SAVE GAME: Saving XML Data (start)
DebugMessage:  SAVE GAME: Saving XML Data (end)
DebugMessage:  SAVE GAME: Saving World
DebugMessage:  SAVE GAME: Saving World - Complete
DebugMessage:  Deleting save game.
DebugMessage:  Deleting save game.
DebugMessage:  Finished auto save.
Debug Message:  SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 )
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage:  Popup Manager Update: Unhiding ReportWnd
DebugMessage:  Popup Manager Update: Unhiding NewTechWnd
Debug Message:  Forest: Forest! | Tile Direction: 4
DebugMessage:  Error flipping back buffer to primary buffer.
DebugMessage:  Device lost
Debug Message:  ResourceManager::Invalidate
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\AnimatedLeafBatch.fxo has 22 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalAnimationNode.fxo has 101 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatch.fxo has 129 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatchLighting.fxo has 143 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatchLightingPewter.fxo has 143 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MapText.fxo has 6 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MedallionBox.fxo has 179 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\TolkienMap_EdgeDetect.fxo has 18 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ZOC_shaders.fxo has 14 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\decal.fxo has 23 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\editor_tilegraphic.fxo has 11 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\effectSystemShaders.fxo has 81 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\forest_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_hdr.fxo has 41 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_radialBlur.fxo has 17 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_sepia.fxo has 15 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\selection_cursor.fxo has 15 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\tactical_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\terrain_shaders_3_0.fxo has 350 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\water_shaders.fxo has 122 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx has 17 refs
Debug Message:  D3DXLine MainUI_MainMap has ref count 2
Debug Message:  Device has been lost
Debug Message:  Device is now ready
Debug Message:  UpdateFontQuadVertices ERROR: m_pFontRenderTargetTextureWrapper is NULL
DebugMessage:  Error flipping back buffer to primary buffer.
DebugMessage:  Device lost
Debug Message:  ResourceManager::Invalidate
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\AnimatedLeafBatch.fxo has 22 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalAnimationNode.fxo has 101 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatch.fxo has 129 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatchLighting.fxo has 143 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ElementalBatchLightingPewter.fxo has 143 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MapText.fxo has 6 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MedallionBox.fxo has 179 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\TolkienMap_EdgeDetect.fxo has 18 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ZOC_shaders.fxo has 14 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\decal.fxo has 23 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\editor_tilegraphic.fxo has 11 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\effectSystemShaders.fxo has 81 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\forest_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_hdr.fxo has 41 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_radialBlur.fxo has 17 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_sepia.fxo has 15 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\selection_cursor.fxo has 15 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\tactical_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\terrain_shaders_3_0.fxo has 350 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\water_shaders.fxo has 122 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx has 17 refs
Debug Message:  D3DXLine MainUI_MainMap has ref count 2
Debug Message:  Device has been lost
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  DX Error: Invalid call
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: (CGFXBuffer9) Unable to map a vertex buffer for reading/writing.
Debug Message:  ERROR: Failed to set ambient color to -1 in ::SetAmbientColor
DebugMessage:  Error flipping back buffer to primary buffer.
DebugMessage:  Invalid call
DebugMessage:  Main Shell terminating normally
DebugMessage:  Not all child windows deleted for window ID: 0, pos 0, 0, size 1024, 768.
DebugMessage:  Child BGBinkWnd with ID: 8, pos 0, 0, size 1024, 768.
DebugMessage:  Child CustomizeCrestWnd with ID: 14, pos 0, 0, size 1024, 768.
DebugMessage:  Child ColorPickerWnd with ID: 16, pos 0, 0, size 1024, 768.
DebugMessage:  Child ImageSelectWnd with ID: 18, pos 0, 0, size 1024, 768.
DebugMessage:  Child CreateSovereignWnd with ID: 24, pos 0, 0, size 1024, 768.
DebugMessage:  Child AdvancedChooseFactionWnd with ID: 36, pos 0, 0, size 1024, 768.
DebugMessage:  Child AdvancedChooseOpponentWnd with ID: 40, pos 0, 0, size 1024, 768.
DebugMessage:  Child OptionsWnd with ID: 42, pos 0, 0, size 1024, 768.
DebugMessage:  Child WorkshopWnd with ID: 44, pos 0, 0, size 1024, 768.
DebugMessage:  Child GameLobbyWnd with ID: 46, pos 0, 0, size 1024, 768.
DebugMessage:  Child MultiplayerGameListWnd with ID: 48, pos 0, 0, size 1024, 768.
DebugMessage:  Child LoadWnd with ID: 50, pos 0, 0, size 1024, 768.
DebugMessage:  Child ResourceMarketWnd with ID: 84, pos 0, 0, size 1024, 768.
DebugMessage:  Child InfoWnd with ID: 86, pos 0, 0, size 1024, 768.
DebugMessage:  Child UnitDetailsEquipWnd with ID: 88, pos 0, 0, size 1024, 768.
DebugMessage:  Child CityDetailsWnd with ID: 94, pos 0, 0, size 1024, 768.
DebugMessage:  Child TacticalWnd with ID: 96, pos 0, 0, size 1024, 768.
DebugMessage:  Child UnitEquipmentWnd with ID: 104, pos 0, 0, size 1024, 768.
DebugMessage:  Child DiplomacyWnd with ID: 126, pos 0, 0, size 1024, 768.
DebugMessage:  Child BuyPopupWnd with ID: 128, pos 0, 0, size 1024, 768.
DebugMessage:  Child ItemShopWnd with ID: 130, pos 0, 0, size 1024, 768.
DebugMessage:  Child MessageBoxNameWnd with ID: 132, pos 0, 0, size 1024, 768.
DebugMessage:  Child InfoCardSaveWnd with ID: 134, pos 0, 0, size 1024, 768.
DebugMessage:  Child LevelUpWnd with ID: 136, pos 0, 0, size 1024, 768.
DebugMessage:  Child AIMessageWnd with ID: 138, pos 0, 0, size 1024, 768.
DebugMessage:  Child LightingWnd with ID: 142, pos 0, 0, size 1024, 768.
DebugMessage:  Child BattleInitiationWnd with ID: 144, pos 0, 0, size 1024, 768.
DebugMessage:  Child BattleResolutionWnd with ID: 146, pos 0, 0, size 1024, 768.
DebugMessage:  Child GameOverWnd with ID: 150, pos 0, 0, size 1024, 768.
DebugMessage:  Child InfoCardSaveWnd with ID: 152, pos 0, 0, size 1024, 768.
DebugMessage:  Child MainWndUnitListWnd with ID: 160, pos 0, 0, size 1024, 768.
DebugMessage:  Child ItemEditorWnd with ID: 164, pos 0, 0, size 1024, 768.
DebugMessage:  Child MapEditorWnd with ID: 166, pos 0, 0, size 1024, 768.
DebugMessage:  Child TileEditWnd with ID: 168, pos 0, 0, size 1024, 768.
DebugMessage:  Child ParticleEditorWnd with ID: 184, pos 0, 0, size 1024, 768.
DebugMessage:  Child FlavorTextEditorListWnd with ID: 186, pos 0, 0, size 1024, 768.
DebugMessage:  Child FlavorTextEditWnd with ID: 188, pos 0, 0, size 1024, 768.
DebugMessage:  Child ModifierWnd with ID: 190, pos 0, 0, size 1024, 768.
DebugMessage:  Child GenericToolTipWin with ID: 9999, pos 0, 0, size 100, 100.
DebugMessage:  Child FullScreenBink with ID: 1, pos 0, 0, size 1024, 768.
DebugMessage:  Child TitleWnd with ID: 10, pos 0, 0, size 1024, 768.
DebugMessage:  Child WorldSetupWnd with ID: 20, pos 0, 0, size 1024, 768.
DebugMessage:  Child ChooseSovereignWnd with ID: 22, pos 0, 0, size 1024, 768.
DebugMessage:  Child ChooseFactionWnd with ID: 34, pos 0, 0, size 1024, 768.
DebugMessage:  Child CustomizeFactionWnd with ID: 12, pos 0, 0, size 1024, 768.
DebugMessage:  Child ChooseOpponentWnd with ID: 38, pos 0, 0, size 1024, 768.
DebugMessage:  Child LoadingWnd with ID: 6, pos 0, 0, size 1024, 768.
DebugMessage:  Child MainGameWnd with ID: 52, pos 0, 0, size 1024, 768.
DebugMessage:  Child MainGameTrayWnd with ID: 82, pos 0, 0, size 1024, 23.
DebugMessage:  Child LoreBookPopupWnd with ID: 90, pos 0, 0, size 1024, 768.
DebugMessage:  Child ConversationPopupWnd with ID: 158, pos 0, 0, size 1024, 768.
DebugMessage:  Child TrainUnitWnd with ID: 140, pos 0, 281, size 324, 390.
DebugMessage:  Child EventListEntryToolTipWnd with ID: 199, pos 736, 81, size 280, 40.
DebugMessage:  Child CutSceneWnd with ID: 162, pos 0, 0, size 1024, 768.
DebugMessage:  Child MessageBoxWnd with ID: 3, pos 0, 0, size 1024, 768.
DebugMessage:  Child InfoNoteWnd with ID: 197, pos 768, 571, size 256, 100.
DebugMessage:  Child BasicToolTipWnd with ID: 193, pos 895, 651, size 128, 35.
DebugMessage:  Child BreakthroughWnd with ID: 154, pos 0, 0, size 1024, 768.
DebugMessage:  Child ReportWnd with ID: 148, pos 0, 0, size 1024, 768.
DebugMessage:  Child NewTechWnd with ID: 156, pos 0, 0, size 1024, 768.
DebugMessage:  Child KingdomWnd with ID: 106, pos 0, 0, size 1024, 768.
DebugMessage:  Child InfoCardWnd with ID: 195, pos 768, 351, size 256, 320.
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Not all memory has been freed from memory system AStar.
DebugMessage:     43524 bytes of memory still allocated.
DebugMessage:  Unallocated Mem: 129 bytes of memory from line 218 of E:\Elemental\Kumquat3D\Source\parse.cpp
DebugMessage:  Not all memory has been freed from memory system Parse.
DebugMessage:     129 bytes of memory still allocated.
DebugMessage:  Unallocated Mem: 73 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 31 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 403 bytes of memory from line 667 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 39 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 21 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 45 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Unallocated Mem: 21 bytes of memory from line 1294 of E:\Elemental\Kumquat3D\Source\EntryField.cpp
DebugMessage:  Not all memory has been freed from memory system EditFields.
DebugMessage:     633 bytes of memory still allocated.