(0.803) [Bug / Gameplay] Research completed by event - even Magic, Adventure & Diplomacy

I somehow stumbled across an odd bug linked with research.  I believe it was triggered by some item cache reward, but I don't really recall what I had found before I noticed it.

I had built a city or two, sent my sovereign off exploring, and went back to build more at the city.  And saw I had access to things I had not researched...

Checking my research screen, I saw this:  (I do not have a debug.err file, but I did save the game as soon as I saw this.)

1,727 views 3 replies
Reply #1 Top

I suspect these might be our "starting" techs for this build.

Reply #2 Top

The savegame would be helpful to determine just which techs are there (to tell if it's just things being displayed that shouldn't or if you did indeed get research that should be unavailable).

Reply #3 Top

Here you go, Kryo.

http://dl.dropbox.com/u/8468080/AllResearch.EleSav

 

I did have all the research techs - I was able to build everything, based on city size, use all the warfare techs to design new units, etc, etc.

As I said, it happened suddenly - I think some item cache I explored triggered it, unless it was a random mix-up when I completed one research.  Trying to think back, I don't think so though, because I noticed it when I went to build structures in the city, not after getting research finished & noticing only the 'Refined' techs available.

It was also fairly early in the game - not sure how many turns, but I'd bet less than 100 or so.