Decimal Increments In Movement Are Meaningless

Having a Sovereign with a movement of 2.1, 2,7, or 3.0 amounts to the same thing - 3 tiles.  Why bother with the distinction?

1,646 views 9 replies
Reply #1 Top

I don't understand either. Especially since all the other Stats are now whole number increments.

Reply #2 Top

So that you know that all you need is .2 to the next level, for example?

Reply #3 Top

isnt that gone in the new beta version. Noticed alot of points except for attack speed are in increments of 1 now. not .1

Reply #4 Top

It means that while 1 level will add +1 move, you will need 6 levels total to get +2 moves.  No more speedy Sovereigns.

 

Quoting Grove12345, reply 3
isnt that gone in the new beta version. Noticed alot of points except for attack speed are in increments of 1 now. not .1
End of Grove12345's quote

All other stats are in increments of 1, but Movement is in increments of 0.2.  And you only get 1 point to spend when you level.

Reply #5 Top

The only thing I can think of is you could move extra in a road, but I'm not even sure what the movement cost for those are.

Reply #6 Top

ya- its a trade off- use up a whole point for + str or Dex-- or get a .2 for move and have to wait a few levels for the extra move.

it's a sound rule for leveling.

 

Reply #7 Top

Movement should be taken out of level ups. Experience does not make you travel any faster. Movement speed is a physical limitation and it should stay that way. I'm sure there will be all kinds of mounts and magical means to make your Sovereign / army travel faster.

What could happen with experience is getting a Pathfinding feat that would eliminate movement penalties when traveling on difficult terrain.

Reply #8 Top

I have to admit though, it stopped my superfast sovereign strategy. Honestly, having a sovereign with 7 movement speed blazing over the terrain WITH his army was more than a little silly.

Reply #9 Top

So if i spend 6 levels with 0.2 MOV for sovereign, i get 1 more movement point?

Because after adding 0.2 during 4 levels there is no any effect and movement points displayed the same digit - 2.0

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