[.803][Beta/2A][Graphics issue][Anti-Alias any version, leaves screen white]

Game stopping issue.

I for some reason thought I had already reported this, back in Beta 2. But I can't find a post to indicate it.

When I have anti-alias of any level turned on. The world goes all white, and completely becomes unplayable. It has to be disabled in order for me to even see the world, or anything on it. That includes the cloth map as well.

Video card: GeForce 8800 GTS 

Drivers: 257.17 WHQL - 6/15/2010

I'm just reporting it, though I wouldn't be surprised if others have the issue too, and this was already reported.

1,295 views 4 replies
Reply #1 Top

Similar here except I can only view the cloth map. Have you tried zooming out to see the cloth map?

In all versions prior to .803 turning AA off would allow viewing the graphical map.

Last time I think that completely removing and installing Elemental was necessary.

I am about to try that now.

 

EDIT: Re-install did not help, running in windowed mode did not help, disabling all options in video settings did not help.

I guess I will have to try again with Beta 2B.

I was really looking forward to this build.

 

Video portion of DXDIAG:

 

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 6800 GS
     Manufacturer: NVIDIA
        Chip type: GeForce 6800 GS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_00C0&SUBSYS_033910DE&REV_A2
   Display Memory: 256.0 MB
     Current Mode: 1280 x 1024 (32 bit) (75Hz)
          Monitor: BenQ FP91G+
  Monitor Max Res: 1280,1024
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.7813 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 9/17/2008 09:55:00, 6057472 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 9/17/2008 09:55:00, 6132576 bytes
Device Identifier: {D7B71E3E-4380-11CF-EB6D-322303C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x00C0
        SubSys ID: 0x033910DE
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

Reply #2 Top

Forums go Boom!

Reply #3 Top

Forums go Boom! the sequel: This time it's personal.

Reply #4 Top

I for some reason thought I had already reported this, back in Beta 2. But I can't find a post to indicate it.

When I have anti-alias of any level turned on. The world goes all white, and completely becomes unplayable. It has to be disabled in order for me to even see the world, or anything on it. That includes the cloth map as well.

Video card: GeForce 8800 GTS 

Drivers: 257.17 WHQL - 6/15/2010

I'm just reporting it, though I wouldn't be surprised if others have the issue too, and this was already reported.
End of quote

I have this problem aswell, though it only started since patch 0.803 previous patch i had aa x8 no hassle.

Video Cards; 2 crossfired Ati HD Radeon 5850's 1GB

Drivers: 8.712.0.0 apparently current drivers