[Beta 2A] [Bug] Moving on resource built outside of city captured the city

I went to war with an AI player and was marching my army into his territory and saw a lone farm (I think that's what it was anyway) near his city that I thought would be nice to raze or capture.  After landing on it I was surprised to see that the whole city was now mine.  There was an army guarding the farm also.  The farm was probably 2 or 3 spaces away from the nearest city tile and was clearly not part of it.  City had a wall (fort I believe) and that was not surrounding the farm.  Farm was inside the AI's borders.

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Reply #1 Top

Special-tile improvements are still considered part of the city, even if the city has not been built out far enough for the wall to envelop them.

Reply #2 Top

Not sure I like that implementation. It doesn't really make a lot of sense that capturing a farm 4 tiles away from a city captures the city. How would combat work?

If farm is part of the city, then attacking the farm is like attacking the city - so what happens with tactical combat, does it make you fight against the city's walls and troops? After all, if capturing a farm captures the whole city, then the whole city's defenders should be engaged at the farm.