[0.803][Bug?][Suggestion]Ranged Attacks

Unlimited Archer Attacks

Has anybody else played with archers and ranged attacks? Equip a unit, or a stack of units with a bow. Approach a monster that is immobile, stop 2 squares away. Now, take pot shots at the monster using the archer ability (one shot == 1 move). Since it never moves, you can drain its health down to nothing. I haven't actually tried killing one of them with this process - but I bet I can.

Is this intended?

I'd assume that after some 'modifed' number of shots it comes and attacks - or runs away based on combat ratings?

2,288 views 4 replies
Reply #1 Top

I'm gonna guess this is more of an oversight of the exploitability of the archer attack. I'd bet it will be changed that the monster becomes hostile after the first shot and moves to attack your archers.

Reply #2 Top

Agreed - though it'd be cool to get more than a single shot off. Then again - when better bows come into play, that may change.

Reply #4 Top

Quoting EvilTwinTepe, reply 2
Agreed - though it'd be cool to get more than a single shot off. Then again - when better bows come into play, that may change.
End of EvilTwinTepe's quote

It's still pretty exploitable.