[.802] Various

Crashes

  • Memory issue. Brad mentioned this already.
  • DX Error: Invalid Call frequently happened. Examples: Tried to read the Hiergamon on a golem. Ended a tun. Tried to access building menu.

Random Stuff

  • After using all of my materials, the window where resources were held collapsed too far - over my gold, so I could hardly see what I had.
  • When adding/removing AI players in a map, the buttons were removed. To make a new player, for example, the button would say 'remove' while to take an AI player out says 'add'.
  • One game (out of a great number) required me to spend 100 gildars right off the bat to make my first city, totally negating the need to spend essence.
  • It took one essence to restore the land - and five to help a wolf in its birthing. Thought I should mention this.
  • Some quests cut off (Dark Concoction ended with "Will you") while sometimes the reward screen triggers twice, without saying anything.
  • Something (tavern, perhaps?) had formed in a mountain. Literally inside of the mountain.
  • A number of techs don't do what they are supposed to. One example is the longbow tech, which should let me make longbows...and doesn't.
  • A number of buildings display random things, or nothing at all. One game, for example, the warehouse didn't tell me what it did. Another game, an abbey gave +1 research, and in the game after that the abbey doubled my research. After that? +25%.
  • AI troops were named strangely. Example: Pariden's troops were named AI defender/warrior/guard etc. with their 'quote' saying Kingdom of Pariden UnitType (numbers)

Will go through and make a list of all broken stuffs next playthrough.

-N

EDIT: Forgot. The CoastalSkath Leader has the wolf hiergamon entry.

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Reply #1 Top

In the future, please report only one bug per thread. Multi-bug posts make it unnecessarily difficult to summarize and categorize reports for the devs to review.