Stealth?

In or out?

Has there been any mention of stealth in Elemental? Stealthy rogues, assassins and the like? Units who can hide in forest tiles etcetera?

 

 

6,003 views 7 replies
Reply #2 Top

I'd like limited, situation dependant fog of war. Deep dark forest? Fog of warr'd.

 

Or at least the abillity to mod it in.

Reply #3 Top

Pedro, 

That is exactly what I mean :). I would like to see general stealth (Rogues, assassins), and terrain related stealth, (rangers, scouts in the forest) etc.

Reply #4 Top

Haven't seen anything about it in beta 1, but that doesn't mean much.

You should make a post in the Ideas area of the site. :)

Reply #5 Top

Quoting jshores, reply 3
Pedro, 

That is exactly what I mean . I would like to see general stealth (Rogues, assassins), and terrain related stealth, (rangers, scouts in the forest) etc.
End of jshores's quote

This is really a good idea, like Tridus said, post it in the Ideas area or even talk to RavenX about putting it in the "comprehensible suggestion list"

I hope we get something like that, even if we have to Mod it. :thumbsup:

Reply #6 Top

Yes, having certain units with stealth could be cool. If an entire army is composed of stealth units, it could be hidden on the campaign map ... and any stealth units would be hidden on the battle map.

The way I envision "hidden" to work, is that if you know where to cast a reveal spell, you'll be able to spot them, but otherwise your units can only see them if they are right next to those units. So theoretically some assasin units could "try" and sneak past ur army during a battle to attack your sovereign, but once they are in a tile that borders the enemy (near the enemy) they are visible ... but only for as long as they border an enemy tile.

Having a Champion (or Sov) with stealth would be just epic .... xD

Reply #7 Top

I created a new post in the ideas forum. I hope it gets in if it is not in already :).