I just got done reading the last 3 pages of the "The Money Is On The Console" thread and that got me thinking about some of this.
The biggest thing was Why are we buying a PC exclusive title?
The awnser to that is as PC gamers we are generally snobs of the gaming world and we want games with all the bells and whistles. Depth, Story, Intricacy, and Complexity.
With that in mind I would have to say when it comes down to these decisions we want as many options as we can have. If we didn't we would play a console game.
We want to spend the time necessary to play a well developed game. If we didn't we would buy a 20 hour console game.
We want a game that requires our fullest in brainpower and allows us to be the snobs we think we are. If we didn't we would be buying some Action/FPS console game.
See the theme here. Anyone who is seriously looking forward to this game or is pre-ordering to get into beta 2 already realizes that this isn't going to be your dumbed down, quick play console port.
With that in mind I have to really support and reiterate what Raven said earlier about please do not simplify the combat portion. I know K.I.S.S. (Keep It Simple Stupid) is a motto that sells. But on things like "Winner Take All" it really strikes me as going against the whole reason you made this a PC exclusive title.
So as for Winner Take All, Random vrs Rich. I leave the Decision up to you as the dev's. All I ask is that please think about why you made the game you did with the principles you had in mind. If the game takes longer to be produced (God help me for saying this since I am dying waiting for Beta 2) then by all means take the time you need to produce the truly first original, engrossing, and memorable PC titles that has been released in the last decade of dumbed down shovelware crap.
As for those of you who are arguing for RTS for MP's speed sake. While I can completely empasize where you are coming from. This is the first time in a very long time where we are going to get a game that actually has some meat, thought, creativity and power under it's hood.
I don't care if the Battles take 3 hours as long as they are engrossing, spectacular, and require alot of thought on my part. If for the first time in a long time I feel I lost a match because I was outmanuvered instead of out clicked or out reacted I will bless the ground the Dev's walk on.
And I will fight you to the gates of hell before I will surrender the best chance in a decade of a game like that 