Give Empires Cultural Domination

A recent Dev Journal highlights the Empires as being about force and military might, with men/women who are born to destiny and greatness.

 

I'd like to suggest that the Empires (and not the Kingdoms) be the best at Cultural Domination. That is, the neighboring kingdoms around them, those that aren't conquered by them, are subject to ruthless cultural indoctrination and expansionist politics that overwhelms their border cities, with the weak kingdom and neutral factions crumbling under both the military might and the persuasive, controlling cultural might of the Fallen kingdom.

 

This flies in the face of games like Civilization, where "culture" is a function of a peaceful nation, seen as an alternative to war.

I find that's not really realistic to have nations like France annexing other cities because they "have the better wine, and oh, look at that pretty metal tower." It's much more realistic to have nations that believe in their superiority, like for instance China, taking over surrounding neighbors and annexing them even without military action. Witness Tibet, etc.

 

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That's not to say cultural or nation borders should be unaccessible to Kingdoms. Of course Kingdoms should get culture and benefits, but they should gain access to the neutral factions through diplomacy and other options. Rather than being about a Kingdom oppressing another tiny nation out of existence, they should have the option of peaceful unification. Taking empire cities by culture shouldn't be about "my Kingdom is just so much stronger, you should join me," it could be "viva la revolution!" with oppressed people revoluting.

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Reply #1 Top

Ooooh! good idea!

sorry not much to add, but it would be nice for both factions to have similar tech trees/options that play out very differently.

plus wouldnt it be sweet to take over your puny neighbors just by parking an army on their boarder, and demanding surrender or death! mabey there could be a propaganda agent that could spread rumors of your greatness to other kingdoms/empires. so when you decide that its time for them to "join" your great and powerful nation, their leaders will have to deal with a restless population should they refuse.

the possibilities are delightfully wicked!!! :thumbsup:

Reply #2 Top

While I was about to say a despotic empire is not really going to Culturally conquer squat. Overbearing villanous assimilation should be left to religous (Chistianity and Islamic.. sorry couldn't help myself there lol) factions.

 Ziktur does bring up a good point that Empire factions should be able to assimilate through the projection of military power. Knowing that your empire neighbor has 4 times the army you have and could descend upon you at any time would lend itself to capitulization without a fight.

  And of course this is fought by Kingdom Prestige and making you citizens willing to die to protect their beloved homes. While the empire cities maintain their tight fisted iron grasp through either units or SS type buildings.

Reply #3 Top

Quoting XeronX, reply 2
While I was about to say a despotic empire is not really going to Culturally conquer squat. Overbearing villanous assimilation should be left to religous (Chistianity and Islamic.. sorry couldn't help myself there lol) factions.
End of XeronX's quote

I'd like you to consider historically who has conquered "by culture" and examine how that happened. A very recent example would be how China has controlled Tibet and Taiwan by simply stating over and over that they own them. Please also examine situations in which Rome gradually assumed control of the nearby countryside: not the land they gained because they invaded or because they signed a deal, but the land they gained simply because they were there, had a powerful culture that drew people in, and dominated the region.

Their mapmakers could draw a map, include territories not technically theirs, and eventually people would recognize they just "owned it."

Then imagine France drawing a portion of Spain in its borders and imagine the response: laughing stock.

 

I don't really want to argue about whether this should be "religion based," or not with you. I just wanted to share with you some historical insight. It would seem to me that it is not the nations of liberty that Dominate others through culture, but rather the Strong and Mighty.

Reply #4 Top

since were on the topic of aggressive diplomacy and cultural domination.

the idea of imposing sanctions on other nations came to me. it'd have to be well thought out and balanced, maybe located at or near the end of a tech tree. at first i was thinking, obviously, economic sanctions. then i got to thinking, what if you could lay layer after layer of sanctions on a nation, using your perceived hegemony? maybe start out demanding they trade with you and only you. then you start to lean on them, a few fees here and there. then you come down on them demanding they stop all military production or its war! further reducing their threat to you, so they would be even more likely to capitulate later.

it'd would be a great way to flex your imperial muscle gain some ground, and control what tech is being researched around you. an if you can make some money doing it? why the hell not! all the while you could be building up your military, or better yet. managing an invasion on another front.

like i said it would have to be well implemented. id hate to get hamstrung, and made my neighbors bitch only 50 turns in! :(

Reply #5 Top

Yea, the aggressor would have to start out with a sizable army near your borders (as in occupying a city that is near your borders) before the AI would want to start bullying around a player. Similarly, when a player bullies the AI, the AI would look at potential allies (diplomatic situation) as well as its own overall military power vs their perception of your military power.

This second event could be aided by bringing a sizable force within an area you KNOW is within their LOS xD

Additionally, NSNs (Non-Sovereign Nations) could be impressed (might culture) or diplomatically made to be your vassal. This would give you less control than outright capturing the city, however you would have approx 90% diplomatic influence over the nation as long as it remains your vassal, and this would remain the case until the Vassal's mortal leader dies and is replaced with a less-than-loyal heir.

Now, if the mortal leader's heir is not entangled by foreign politics, it will remain your vassal. If their heir is directly part of your family line, you gain the city. If the heir is entangled with another player, the city becomes vassal of the other player. If the heir is directly part of another player's family line, then the city joins the other player. If the heir is rebellious or in other ways disloyal then the Vassalage will rebel and become an independent city. Any armies/soldiers contructed by the Vassal city are controlled by the politics of the Vassal Nation. I have been talking as if Vassals are only one city, but really its a 3rd party nation controlled by a Champion. It could have multiple cities.

A city will never simply "break away" from a nation (unless "culturally impressed"). I suppose there could be certain events where a city stages a rebellion, however for the most part your cities are your cities. Vassals can switch allegiances, and have the potential to be consumed by Sovereign controlled Nations, however Sovereign Nations can not vassalize each other.

However, if a Sovereign dies the cities don't simply disappear. The cities become independents, ready to be either conquered or vassalized. Also, if two nations are very closely connected with family ties ... if one Sovereign dies the other Sovereign will likely get most or all of his cities.

Reply #6 Top

Hm...so what do you have in mind TCores? How would this work exactly? The Empires would turn the bordering cities to their sides if the given Empire is mighty/powerful enough? What if an army is stationed in a specific border town? The army will have to fight vs. the rebels? Either way...not a bad idea actually...it reminds me of Civ4's culture system. :)

Reply #7 Top

Quoting TCores, reply 3



Quoting XeronX,
reply 2
While I was about to say a despotic empire is not really going to Culturally conquer squat. Overbearing villanous assimilation should be left to religous (Chistianity and Islamic.. sorry couldn't help myself there lol) factions.



I'd like you to consider historically who has conquered "by culture" and examine how that happened. A very recent example would be how China has controlled Tibet and Taiwan by simply stating over and over that they own them. Please also examine situations in which Rome gradually assumed control of the nearby countryside: not the land they gained because they invaded or because they signed a deal, but the land they gained simply because they were there, had a powerful culture that drew people in, and dominated the region.

Their mapmakers could draw a map, include territories not technically theirs, and eventually people would recognize they just "owned it."

Then imagine France drawing a portion of Spain in its borders and imagine the response: laughing stock.

 

I don't really want to argue about whether this should be "religion based," or not with you. I just wanted to share with you some historical insight. It would seem to me that it is not the nations of liberty that Dominate others through culture, but rather the Strong and Mighty.
End of TCores's quote

lol not trying to argue for a religious faction either, though being aetheist to agnostic depending on the day of the week I couldn't help poking a little fun at the established religons that seem to cause so much trouble world wide.

But more on point to politely disagree on the Tibet/Tiawan issue. I still beleive that the underlying ability there was the projection of military force, even if unstated. Now I won't pretend to be even remotely knowledgable on the exact details of the situation but lets look at it this way.

Assuming Tibet/Tiawan decided we aren't playing ball, what are they going to do against China. They are neighbors and while they may have allies. Is it reasonable to expect either Europe, the United States or Russia to get in a full blown pissing contest with China over either of these two countries if the possibility is the outcome would require a martial settling of the disagreement. So through an understated application of might and proximity they helped acquire these lands. If China didn't have the military might it did then it's redrawing of the map and subtle claiming of the countries never would have suceeded.

When I think Cultural Assimilation I think more of what is going on in Iran. Not what we are doing, but the widening divide between Social Order Fundamentalist and Personal Freedom Individulist. Obviously Iran will never become the 52 State but culturally we are considered invaders by the fundamentalist by showing them a different lifestyle that flys in the face of their religon and tradition and comes off as more appealing to the young upcoming generations.

Reply #8 Top

Yea ... the "more appealing way of life" bit is what I always thought Civ 4 cultural conversion was about. Sort of like how, although China was taken over many times (even by non Chinese) it always remained as Chinese culture ... well, until Communism came, but even now the Chinese culture isn't completely dead ... merely forgotten and on a slow revival. Meanwhile Taiwan is still heavily influenced by traditional Chinese culture.

So, for thousands of years (in between the Yellow-River Valley Tribes and Communism) China had remained the same culture regardless of who took them over.

That is what I think when I think of cultural conversion. Not the redrawing of the maps, but simply a population that considers themselves (or wants to be) part of another nation.

Reply #9 Top

Quoting Tormy-, reply 6
Hm...so what do you have in mind TCores? How would this work exactly? The Empires would turn the bordering cities to their sides if the given Empire is mighty/powerful enough? What if an army is stationed in a specific border town? The army will have to fight vs. the rebels? Either way...not a bad idea actually...it reminds me of Civ4's culture system.
End of Tormy-'s quote

 

I don't really know enough about how Elemental will handle culture, if at all!

If they do a civilization approach where you have these expanding, conflicting borders, then I think it would be neat to have the Empire's culture borders projected from where their main legions are, and by "great leaders" being stationed in cities. Rather than trying to fiddle around with little "envoys" their culture pushers are big troops and powerful warriors. Their borders might start overlap the surrounding countryside, pushing back other influences and annexing resources. "Our empire has rightfully reclaimed the territory belonging to it: now the scenic view of nearby Osseldale belongs to us again."

Neutrals would capitulate to deals, and find their territories sharply constrained when legions were deployed to the vicinity of the war, and portions of the populace would become frightened and flee to safer lands, crippling the nearby city in population growth and prestige. A final push could be to "colonize" the city: sending wave after wave of "settlers" to inhabit the enemy city, eventually displacing the local population to a point where the city will start diverting resources to your empire, possibly flipping to your control.

A skillful or canny Empire player might demand the daughters of other Soveriegns to marry their sons in exchange for easing the pressure back and pulling the legions off the borders, but that would only be for a time. Soon the pressure would be back, and the Empire would have the allegiance of the offspring stationed in that city.

 

By contrast a Kingdom civilization wouldn't annex the lands of its neighbors. (unless it wanted to). They'd be able to use envoys and diplomats to work out peaceful treaties to allow equitable access to each other's lands, sharing resources and allowing others to use resources in their borders they weren't using. They'd ingratiate themselves to the local leaders, sign treaties that ensure the local kingdom will come to their aid in times of war, marry into the families, and become so beloved by the ally that they can't help but to join your great kingdom as a province.

Reply #10 Top

Doesn't that present a quasi dilemma though. In the fact that the Empires would use pressure or fear of destruction to push their agenda(s), a one way street so to speak, vs allowing the Kingdoms 2 roads, War, same as above, or direct Diplomacy, to garner a similair result.

Or do you consider the use of force as a means, in and of itself, to diplomacy, if even for short periods of time?

 

Reply #11 Top

Depends on how you look at it John. First look at the ultimate goal and the way it is acheived.

What is the Goal.   To take a city without actually having to conquer it.

What are the Ways. 

Cultural: Use of social pressure, changing the social landscape to where they want what you have in the way of lifestyle and goodies. This seems to be the model of most games that have a cultural domination in games goes. This unfortunately would include religious though I am very much against refering to religon as Culture. Personal bias.

But to increase the number of options we could add

Projection of Power: Use of military to install fear of a destructive subjegation which causes capitulization without bloodshed

Economic: To me this would be in essence buy them out or control all the natural resources they need so that in essence you own them.  Think back to the time when everyone was worried that Japanese companies were buying up all of America.

Political: To Change their leadership to bring it more into line of holding the same veiws as yours. This would strike me as working best in a fuedal setting where you could subvert a baron or duke and acquire his lands through transference of fealty. But it conveys the idea.

So if the fear would be the empire only having acsess to a single way and the kingdom having acsess to multiple that is an easy fix of removing the kingdoms ability to project military power.

While the empire could easily use the Last 3 as a way of assimilation. Unless it was Religous Fervor I just couldn't see a group where the weak are downtrodden with no hope of advancemnt being able to manage a cultural victory.

Reply #12 Top

I have a few ideas how Empires could pull off cultural domination.

 

1) Propaganda.  It's not how much higher your standard of living is, or how enlightened your society is, or even how liberated your citizens are; it's the perception the target civilization has of those levels.  You spread rumors about how happy your people are, send out trained actors to bring carefully constructed "classical works" to the foreigners, and put on grand displays of wealth.  It doesn't matter that your core cities are slums and hellholes if all anyone ever hears about outside them are sunshine and happiness.

2) Promises of order and acceptance.  Empire kingdoms don't care if you're human or not, and they can assure you that you WILL have a purpose in life (cannon fodder more often than not, but they don't need to know that).

3) "No, this is mine now."  Just showing up in town and acting like it's always been yours, basically.  Drive off the former tax collectors as "raiders and thugs" and bribe all the civil servants to "remember" they were born in your lands.  By far the most hijinks-rich option.

Reply #13 Top

"

The Empires focus on Domination. Finding and re-learning knowledge scattered throughout the world. 

The Kingdoms, dominated by cowardly men, like to stay in their schools and temples. The Empire, dominated by the races of the Fallen and the lone race of men with the strength to embrace the philosophy of the Empires (Kraxis) gain knowledge and strength from going out into the world and seizing it from others. Dangerous places have great knowledge and the Empire is particularly skilled in finding that knowledge."

End of quote

 

Then I guess we should probably speak about this to Frogboy before to long then. ;)

Reply #14 Top

China have invaded Tibet, tried to colonize it, but Tibetan's culture still exists and they have more authority that other Chinese region.
By the way, Tibet was military invaded and France was an European colonial power until WW2.

 

I think The Empires can have a bonus when they besiege a city, so the enemy becomes more willing to surrender. But Cultural Domination, no.