[0.302][Crash]Combat-derived

I simultaneously exited my Sov 'Nick Danger' and 8 troops ('Guardians') from captured city Nuesplarra (I used SHIFT to select the 9 units then hit the 'exit city' arrow on my Sov) and immediately the 2 enemy units attacked each of my 9 units individually (not my 9 troops grouped as an army -- I had no time to group my 9 units as an army, or do anything else).  The game goes thru 9 attack options (the 'fight' or 'cancel' screen) then 8 combat results and then Windows crashes ("Turn based fantasy strategy game has stopped working.  Windows can check online for a solution to the problem.  Check online... Close the program") after the 8th result (standard windows crash message).

Windows crash info:

Problem signature:
  Problem Event Name:    BEX
  Application Name:    Elemental.exe
  Application Version:    0.3.0.2
  Application Timestamp:    4bd098af
  Fault Module Name:    MSVCR80.dll
  Fault Module Version:    8.0.50727.4927
  Fault Module Timestamp:    4a2752ff
  Exception Offset:    00008aa0
  Exception Code:    c000000d
  Exception Data:    00000000
  OS Version:    6.1.7600.2.0.0.256.48
  Locale ID:    1033
  Additional Information 1:    e926
  Additional Information 2:    e9263950142051511ceadcb55c0aa80c
  Additional Information 3:    d0f9
  Additional Information 4:    d0f9503db77943574b06d7e8446f9b9b

 

http://dl.dropbox.com/u/5475789/debug.err

http://dl.dropbox.com/u/5475789/DxDiag-32bit.txt

http://dl.dropbox.com/u/5475789/DxDiag-64bit.txt

No memory dump zip file is in ProgramData\Stardock\Elemental - War of Magic.

A save game immediately prior to this, if you want to check it out:

http://dl.dropbox.com/u/5475789/CrashFromCombatExample.EleSav

 

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Playing around a bit, if only my Sov exits then combat is normal and no crash.

Exiting my Sov with 1 or 2 or 3 or 4 troops -- no crash.

Exiting my Sov with 5 troops -- crash.

I didn't test with 6-7 troops.

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As an aside, this sort of testing would be much easier if we could load save games within a game, and not have to exit/restart to test  :)

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General note: the game is much improved stability-wise this version!   Previous versions were not even close to ready to progress to the next beta stage (for me).  This version is starting to seem close.

 

 

298 views 1 replies
Reply #1 Top

This crash seems to be caused/affected by/related to the 2 enemy units being in the spot where my units appear after exiting the city.