[BUG/Gameplay] [1Z1] Quest Spawn locations unreachable
Had a game where a couple of my quest locations popped up in the single small circles in the mountain range to the north of the starting point. They were unreachable and obviously with 2 of them filling my quest log and no way to dump them, pretty much made the game unplayable for testing purposes.
Need to look at the pathing to quest objectives or have the game do a pathing check to the nodes before it places them. ![]()
