Thankyou for answering my previous question, I have another if you(or anybody else) wouldnt mind
The idea is that you zoom in to a given battle and you see all your units there. From there, you can set the speed you want the action to take place (from “turns” to real time).
Does this still hold true? That is what was written at the beggining of the warfare section, but further on the guide mentions that Stardock has opted to go with tbs.. So does that mean zero real-time elements?
I dunno, I'm asking around trying to figure this one out. How will "big" multi-unit battles play out? kinda like Advance wars maybe?
Sorry, not very used to tbs combat, I'm guess I'm just picturing Sins combat in tbs style and that is just a nightmare lol.