[Bug/Interface] 0.264 Keyboard (Num pad) navigation is erratic
I've seen similar problems since the first public beta, but to my great chagrin 0.264 seems to be making the problem/functionality more consistent. In earlier betas, losing coherence with the 1, 3, 7, and 9 keys seemed to be related to stacking up turns in a game. With 0.264, it seems like Num pad navigation is broken from the git-go.