[Suggestion] Provide terrain inspector tool at least at cloth map level
The UI needs to tell players what the terrain art (e.g. the 'fill color' stuff and vector effects like the mountain ranges vs. the new swampy-looking stuff) they see on the cloth map means in plain language.
I can appreciate the need to limit the types of objects that show pop-ups on a mouseover, but I really hope the devs will remember that Microsoft-style What's This help was a really good end-user-self-teaching sort of idea. Even if Elemental ships with a good tutorial campaign, which would be a first for Stardock, the UI alone should be able to help players learn the game quickly.