Mod Request: No camera spin on death?

Do you think there's a way to make a mod that removes the Camera Spin when you die?

Thanks.

2,300 views 8 replies
Reply #1 Top

Maybe that should be reported as a bug? Anyway it feels rather pointless to make a mod especially just for that, better to focus on the time you are alive imo.

Reply #2 Top

Well, my friend uses a special mouse that doesn't have a mouse wheel, so he has to zoom out by hand when he dies (by mashing the minus key a billion times).  It's pretty obnoxious and it'd be nice for him if he could mod this "feature" away.

Reply #3 Top

YES YES YES YES!!!!!!!!!

I hate this...it is one of my pet peeves.....

I really...really hate the camera spinning..... #:(

I want any mod that address this.

Reply #4 Top

Agreed

Reply #5 Top

 

I can take a look at this.  Since it is an LUA running during the game it should be moddable.

 

Can you describe it more?  I just launched a game and killed myself and it looked like 2 steps:

1) the camera went from where i had it to not quite the other side on my death. 

1a) While it was rotating it zoomed in

2) when it finished my death animation the screen want dark and rotated back to where it started.

2a) think it zoomed out.

 

 

Reply #6 Top

 

Here is something to try:

http://peppe-dg-mods.googlecode.com/files/No_Spin_Death.zip

 

So far it only works on 'conquest' mode.   Didn't see any other files reference this function:

cam:MoveToHeroDeathFront(hpos, hori, 1)

 

Commented that line out of \lua\sim\conquest.lua

 

I don't see lua files for the other gametypes, so not sure where they could be hiding thier camera controsl.

 

Tried to remove it at a higher level in SimCamera.lua, which has the MoveToHeroDeathFront function in it, but the game must use its internal version for that file as editing it had no affect.

Reply #7 Top

Thanks for your efforts!  I really appreciate it.  I tried this for a second, but I'm not sure it was working.

 

I was really unclear, or rather, completely misleading in my original post.  When you die/res. the camera does a couple things:

 

on death:

1) Spin around and zoom in up close to see death animation.

2)  Screen goes grey.

3)  Spin back 180 degrees and zoom out a little bit.   (This does NOT take you back to your original position)

you wait 30 seconds.

on res:

1) Camera focuses on Demigod.

 

 

My friend uses a special mouse (some fancy track ball) that doesn't actually have a mousewheel.  So when he wants to zoom back out after dying or ressing he has to press the "-" key.  But the game stupidly implemented keyboard zoom as an incremental thing.  So you press the "-"key and it only zooms out a small increment.  Hold it down, it does nothing.  So he has to MASH the "-" key repeatedly to get the camera back to where he wants it after dying and ressing.

So it would be great if dying didn't mess with the camera. 

There are two parts to the issue. 

1) Removing the camera spin on death, or at least makign it take you back to the original position (that's probably much harder).   

2)  Removing the "focus on demigod" on rez.

The second is probably more important, because at least that way he can adjust the camera while dead and not have to worry about it while he's alive.

 

Or there's the BETTER solution to the problem:

make it so holding down the "+" and "-" key smoothly takes the zoom in and out.  Rather than just a small step for each press.  (that may actually be easier?)

 

Anyway, thanks so much for all your work so far.  I really appreciate it.