Feedback Suggestions for 1b Economy
So the basic skeleton of an economy is there, and I mean very basic.
Does it work? well, I honestly can't say very much for or against it because I don't feel enough content is in the game to test a robust economy. "I can haz sword guys"... sometimes. I'd really like to see some more special material requiring items we can build and test with. Can we put the full armor suits back into the beta at least? Horses or Battleships if possible maybe.
Due to unknown factors my gold is usually in the far negative even when I'm showing positive income. There are obviously a lot of things not showing up in the Kingdom Report!
- There are also a lot of things we're going to want it to show which aren't in the game yet:
- Trade pacts
- Guild treaties?
- Piracy Rrrr!
- Whatever else that is cool!
So the first thing I think we need is a detailed kingdom report. How much money are we making from buildings? How much was the last turns exploration bonus gold? What is driving hidden costs and money gain? (I suspect road making and caravans... but I don't know!!!)
I'd really like to be able to see a more detailed city report somehow. The little toolbar isn't cutting it because I believe at some point when I research magic crystals and stuff I should be able to see them. I expect there to be a lot more resources than can realistically be shown there.