[Bug/Graphical]Overlapping windows

If one window happens to open shortly after opening first one, the second one will overlay the first, so that only letters are displayed. In other words - the current windows doesn't overlap the whole old one, and it leaves letters untouched.

1,839 views 3 replies
Reply #1 Top

I'm not certain but a dxdiag dump might help here, as it may be display driver/etc specific.  I don't get that particular glitch and I've got windows stomping all over each other sometimes.

A debug.err from a game where this happens wouldn't hurt, either.

Reply #2 Top

Does this happen every time?  Do you have any steps to reproduce it, or does it just happen randomly?

Reply #3 Top

Ok, so there are more details:

1. debug.err

DebugMessage:  Version 0.24 last updated on: Wed Sep 30 15:24:31 2009
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 10/20/2009, 20:34:29
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: C3PO
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Languages: English (Regional Setting: Polish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Processor model unknown,  MMX,  3DNow (2 CPUs), ~3.1GHz
Physical Memory: 2046MB RAM
Page File: 1964MB used, 3000MB available
Windows Dir: G:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 4800 Series
Manufacturer: ATI Technologies Inc.
Chip Type: ATI Radeon Graphics Processor (0x9442)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_20031787&REV_00
Display Memory: 512.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: M1700
Monitor Max Resolution: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6999
Driver Date: 8/14/2009 04:27:20
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: SB X-Fi Audio [AC00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1373
Driver Date: 6/4/2009 02:47:14
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  Using 4 samples for multisampling.
DebugMessage:  Game Resolution: 1280 x 1024 (full screen mode)
DebugMessage:  HAL (hardware vertex processing)ATI Radeon HD 4800 Series
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Refresh Rate: 0hz.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  No string tables in G:\Program Files\Stardock Games\Elemental\Data\English/*.tips
DebugMessage:  Timer Frequency is 0 369e99
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask G:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\screens\*.dxscreen
DebugMessage:  No files found matching mask G:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic\screens\*.dxatlas
DebugMessage:  No files found matching mask Music\*.mp3
DebugMessage:  No files found matching mask Event Music\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeItemModTypeManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  LoadCoreXMLData
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Effects\*.xml
Debug Message:  Started Load Game XML Thread
DebugMessage:  LoadCoreXMLData
DebugMessage:  Create setup screens.
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
Debug Message:  Finished Load Game XML Thread
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
DebugMessage:  No files found matching mask G:\Documents and Settings\red.13\My Documents\My Games\Elemental\Saves\*.EleSav
DebugMessage:  Popup Manager Update: Unhiding LoadWnd

2. In the already presented game (debug.err) I opened the Save window (in the main menu). Every time the same bug (with transparent background) appeared. When I tried new game window, everything went fine. So basically whenever two windows overlap each other, the bug appears.

P.S. My CPU is AMD Phenom II x550 (Black Edition)