Easy question

I haven't been able to find this information

Is the combat in Elemental going to be turn based?  Or some horrid comprimised system, a la Bioware games?

 

If the default is some horrid comprimised mongrel of turn based and real time, can I at least *PLEASE GOD* set it to straight up turn-based?

 

I am SO psyched for elemental, more than any other game, but if it does not have an option for pure turn based combat I seriously think it could kill the game for me.

 

Thanks,

 

-Keith

4,944 views 7 replies
Reply #1 Top

I know it's going to be pseudo-turn-based. Not very many details, but I highly doubt that a real-time clock will be at all involved in the process.

Reply #2 Top

It's supposed to be some kind of mongrel but you CAN slow it down to turn based control

Reply #3 Top

PLEASE let it be turn based as an option.  the comprimised crap really boils my blood

Reply #4 Top

I'm sure that whatever timing/turn system they use it will just be one system.  Otherwise they have to implement a lot of stuff twice, test it both ways, balance it both ways, etc...

 

I'm also pretty sure it won't be anything to terribly annoying, but I don't know how any one of us will react.

Reply #5 Top

The only word we've been given is that they want what they are calling continuous turns.  And you can slow it down to the point that it's exactly like any other turn based.

Reply #6 Top

Yeah, I hope that there will be an option to change to real turn based mode. [I am talking about tactical combat of course...:)] Turn based combat >>>> Real time with pause option... in my book at least.

Reply #7 Top

I'm betting it will be some kind of "Initiative" system. Units with a higher initiative will go first. This would mean that a few of your units would go, then maybe a few of your enemies, then a few of yours, all based on what initiative each unit has independently.

That's just my educated guess though, I could be wrong.