[Suggestion] Achievements in Elemental?
I hesitate to bring it up since I've always thought they were a little cheesy, but they're also very compelling and I do find them to be a guilty pleasure that I enjoy racking up. If done correctly (the Lego Indy & Star Wars games are good examples) then they do add another layer of fun to normal play. I seem to recall that there were efforts underway to get an achievement system going in Impulse, but has thought been given specifically to having any in Elemental?
I personally enjoy when achievements are either obscure things that you stumble on, or are carrots held in front of your nose for doing a given thing a bunch. I'd see some fun opportunities for that in Elemental... Killing a given mob a crazy amount of time. Pursuing one tech tree to the exclusion of all others... Just make them whimsical and/or random and I'll be happy.