[0.24][HANGUP]Game freezes on loading
Saved game. Reload. Progress bar crawls and finally freezes.
debug.err extract:
Debug Message: Stamp Quantity: 13
Debug Message: Land Mass Size: 10
Debug Message: Land Mass Min Spawns: 4
Debug Message: Land Mass Max Spawns: 8
Debug Message: Forest Quantity: 5
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1254426637
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 9 x 7
Debug Message: Tiles: 144 x 112
Debug Message: Tile Vertex Resolution: 3 x 3 vertices
Debug Message: ERROR: NO LAND TERRAIN TYPES. ABORTING MAP GENERATION
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random goodie huts...
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Updating ZOC.
Debug Message: Creating terrain gfx...
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: FinishInitMapGfx finished.
DebugMessage: WM_CLOSE message received.
I'd like to ask whether you plan to regenerate the map on reload or to save the map as a set of tiles and reload that in the long run? I hope the former is only temporary since I can't see how editing the world could be done otherwise.