[0.23][Bug/Interface] Overlapping cities

I captured two enemy cities that were build rather close together. When upgrading these cities, I was able to get the upgrades from one city build close enough to the upgrades from the other city to make the city outlines overlap.

While this isn't really wrong, it certainly doesn't look all that well.  Maybe in this case the outline should be changed as if there was only one city? Or maybe the cities should be merged to make one bigger city?

2,375 views 3 replies
Reply #1 Top

I also found this in  the previous build (try sorrounding one with the other. XD ) and not sure about what should be done. The impact in the graphical engine part is something we cannot see and judge so it's difficult to make a good idea about it (one citiy semi surrounding the other.. and both with walls. Surely, graphically must appear like a mess) Merging seemed a good idea then and it still seems it. But I'm not sure how it could be handled and it's possible flaws/problems (like some Mega Oralatos if you start sorrouonding it with cities and the merge all of them into one).

Reply #2 Top

OR maybe the merging of cities could cost you something before getting a so huge city ;) You would still have "lost" the essence needed to crete the second city.

 

Or maybe it could the only way to get "super"-city ?

Anyway, merging should a player choice, not an automatic one.

Reply #3 Top

Yeah, obviously merging should be something you decide to do. If could affect production of the cities for some turns, cost extra gold (that not essence)... But considering that this is not even Beta 1A, I get the feeling that these kind of ideas are still out of place not knowing what Stardock has already in mind and what not.