[Crash] Randomly dropped out of game no error message on screen

 

More often in the title screens or menu's when looking at races to select the game just suddenly exits producing no apparent error message. This almost always happens if I spend too long trying to select a race but has also happened at the title screen before I select to start a skirmish.

 

This is the debug text from the last crash which happened in the race pick screen.

 

DebugMessage: Version 0.22 last updated on: Thu Sep 17 11:59:54 2009

DebugMessage: *********DXDiag info follows.*********

System Info

Time: 9/19/2009, 13:47:55

DirectX Version: DirectX 10

Machine Name: COLINWRIGHT-PC

Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)

Languages: English (Regional Setting: English)

System Manufacturer: System manufacturer

System Model: System Product Name

BIOS: Phoenix - AwardBIOS v6.00PG

Processor: Intel(R) Core(TM)2 Quad CPU @ 2.93GHz (4 CPUs), ~2.9GHz

Physical Memory: 3326MB RAM

Page File: 1052MB used, 9418MB available

Windows Dir: C:\Windows

 

 

Display Info

Display device 1:

Device Name: \\.\DISPLAY1

Card Name: NVIDIA GeForce 8800 Ultra

Manufacturer: NVIDIA

Chip Type: GeForce 8800 Ultra

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0194&SUBSYS_046510DE&REV_A2

Display Memory: 2148 MB

Current Display Mode: 1280 x 1024 (32 bit) (60Hz)

Monitor Name: Generic PnP Monitor

Monitor Max Resolution:

Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll

Driver Version: 8.16.0011.9062

Driver Date: 8/17/2009 00:57:00

DirectX Acceleration Enabled: Yes

 

 

 

Sound info

Sound device 1:

Description: Speakers (Creative SB X-Fi)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00

Manufacturer ID: 1

Product ID: 100

Driver Name: ctaud2k.sys

Provider: Creative

Driver Version: 6.00.0001.1302

Driver Date: 5/11/2007 11:27:00

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

Sound device 1:

Description: SPDIF Out (Creative SB X-Fi)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00

Manufacturer ID: 1

Product ID: 100

Driver Name: ctaud2k.sys

Provider: Creative

Driver Version: 6.00.0001.1302

Driver Date: 5/11/2007 11:27:00

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

 

 

DebugMessage: *********END dxdiag info.*********

DebugMessage: Entering WinMain

DebugMessage: ******* Starting Game Shell *******

DebugMessage: Using 8 samples for multisampling.

DebugMessage: Game Resolution: 1280 x 1024 (full screen mode)

DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8800 Ultra

DebugMessage: Presentation Interval: Immediate.

DebugMessage: Refresh Rate: 0hz.

DebugMessage: Back Buffer Bit Depth: X8R8G8B8.

DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.

DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************

DebugMessage: A full-color cursor is supported in hardware at high resolution modes.

DebugMessage: Bump mapping is supported.

Debug Message: Device is now ready

Debug Message: GFX-THREAD: DISABLED

DebugMessage: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff

DebugMessage: Shell initialization complete

DebugMessage: Elemental: War of Magic is activated.

DebugMessage: ***** Initializing Game *****

DebugMessage: No string tables in F:\ImpulseGames\Elemental\Data\English/*.tips

DebugMessage: Timer Frequency is 0 17d7840

DebugMessage: Initializing sound card.

DebugMessage: initailizing bink

DebugMessage: No files found matching mask Music\*.mp3

DebugMessage: No files found matching mask Event Music\*.mp3

DebugMessage: No files found matching mask C:\Users\Colin Wright\Documents\My Games\Elemental\Items\*.xml

DebugMessage: No files found matching mask C:\Users\Colin Wright\Documents\My Games\Elemental\Stamps\*.xml

DebugMessage: No files found matching mask C:\Users\Colin Wright\Documents\My Games\Elemental\Tiles\*.xml

DebugMessage: No files found matching mask C:\Users\Colin Wright\Documents\My Games\Elemental\Effects\*.xml

DebugMessage: Create setup screens.

DebugMessage: Set mouse.

DebugMessage: Set update timer.

DebugMessage: Popup Manager Update: Unhiding FullScreenBink

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: Tried to enter unprintable character: 8

DebugMessage: No files found matching mask C:\Users\Colin Wright\Documents\My Games\Elemental\Race\*.xml

DebugMessage: Unallocated Mem: 129 bytes of memory from line 218 of F:\Projects\Kumquat3D\Source\parse.cpp

DebugMessage: Unallocated Mem: 129 bytes of memory from line 218 of F:\Projects\Kumquat3D\Source\parse.cpp

DebugMessage: Not all memory has been freed from memory system Parse.

DebugMessage: 258 bytes of memory still allocated.

DebugMessage: Unallocated Mem: 21 bytes of memory from line 1227 of F:\Projects\Kumquat3D\Source\EntryField.cpp

DebugMessage: Unallocated Mem: 21 bytes of memory from line 1227 of F:\Projects\Kumquat3D\Source\EntryField.cpp

DebugMessage: Not all memory has been freed from memory system EditFields.

DebugMessage: 42 bytes of memory still allocated.

 

 

968 views 1 replies
Reply #1 Top

When this happens again, get your dxdiag, debug.err, and memory dump zip files and post a crash bug on the bug tracker, as per the stickied reporting guidelines.

Also, a suggestion: post your debug.err onto pastebin.com and link to it when posting in the forum.  It makes it easier to read and find your issues.