[Suggestion] Unit Design layout
Items from different categories (Weapons/Armor/Equipment) of the Unit Design screen are mutually exclusive. For example, equiping the Band of Fortitued in the 'Equipment' category will unequip the Band of Might from 'Weapons' without giving any indication that it happened except for the stat change. Same deal for Scout's/Bandit's gear and any weapon.
It'd be nice to have some kind of feedback that equiping item X will remove item Y. Maybe another UI panel that shows all currently equiped items?
