[SUGGESTION] Highlighting or outlining of map tile under the cursor

When selecting a target location on the map for anything (such as movement or spellcasting, for example), it would be nice to have some kind of highlighting or outlining to show that you really are about to select the tile you think you are.

Since the map is made of square tiles that can be viewed from various angles (making them more like narrow diamonds), players can end up clicking the wrong location by accident.

Optionally, the type and style of the highlighting could be modified in the game settings.

4,857 views 4 replies
Reply #1 Top

I agree, I keep on selecting the tile above what I'm trying to click on.  It would also be nice to show the path that the object is moving and how many turns it might take.

 

Reply #2 Top

The selection of tiles has been improved in our internal build.  However, I agree it might be nice to have this as an option.  We'll see.

Reply #3 Top

Quoting CodeCritter, reply 2
The selection of tiles has been improved in our internal build.  However, I agree it might be nice to have this as an option.  We'll see.
End of CodeCritter's quote

An option would be wonderful!  Especially for us older folks who can't afford new glasses.  Always clicking the wrong darn thing...

Reply #4 Top

Some way of knowing which thing I'm clicking on before I click would be nice, it's pretty tough right now.  If the current internal build improvements take care of it, then great, we'll let you know.